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RimWorld => Releases => Mods => Outdated => Topic started by: MaxZiCode on July 07, 2018, 02:24:30 PM

Title: [B18] BetterMiniMap Extended
Post by: MaxZiCode on July 07, 2018, 02:24:30 PM
(https://i.imgur.com/c58uuXd.png)
This mod is no longer updated. The new version is here. (https://ludeon.com/forums/index.php?topic=45972.0)
Download for B18
BMME v0.18.0.3 (GitHub) (https://github.com/MaxZiCode/BetterMiniMapExtended/releases/tag/v0.18.0.3)
BMME v0.18.0.3 (DropBox) (https://www.dropbox.com/s/27g06ugh10lu66o/BMME_v0.18.0.3.zip?dl=0)
BMME all versions (GitHub) (https://github.com/MaxZiCode/BetterMiniMapExtended/releases)


Description
This mod include the modified original BetterMiniMap mod and new features.
Compatible with all mods, except original BetterMiniMap.


Objects seeker
Objects seeker is easy way to find any object on the map.

Instruction:
(https://i.imgur.com/PmfJQMN.png)
Features:
(https://i.imgur.com/mRTDIfz.png)
(https://i.imgur.com/isPBRrz.png)


Features of the original mod:


Translations


Installation instructions


Warning
Don't use BetterMiniMap Extended and BetterMiniMap together!


GitHub
BetterMiniMap Extended (https://github.com/MaxZiCode/BetterMiniMapExtended)
BetterMiniMap (original mod) (https://github.com/AaronCRobinson/BetterMiniMap)


Credits


ChangeLog
v0.18.0.3
*Changed default colors and sizes of indicators and overlays.
*Changed the terrain overlay look.
*The mod options have the option to disable fog on the minimap.
*Predator wildlife have another color, unlike non-predator wildlife.
*Bug fixes.
v0.18.0.2
* Updated UI.
* Added corpses category.
* Now objects mark with circles on a map.
* Bug fixes.
v0.18.0.1 - the release


Title: Re: [B18] BetterMiniMap Extended
Post by: Heni on July 07, 2018, 10:44:40 PM
I like very much your idea, but i feel a bit cheat... Can you do this to work as an satelite building, that after you construct, this building will show the stuff on the minimap, will be more realistic. (sorry my english)
Title: Re: [B18] BetterMiniMap Extended
Post by: MaxZiCode on July 08, 2018, 09:29:52 AM
Quote from: Heni on July 07, 2018, 10:44:40 PM
I like very much your idea, but i feel a bit cheat... Can you do this to work as an satelite building, that after you construct, this building will show the stuff on the minimap, will be more realistic. (sorry my english)

I think this is not cheating. Because the mod shows only visible objects, which you can searching yourself. I don't like spend time searching for objects. And I made this mod.
Title: Re: [B18] BetterMiniMap Extended
Post by: CJoker3221 on July 09, 2018, 12:29:46 AM
Yes! I can definitely say that I'll be the first to commend and appreciate this mod for the ability to SEARCH THE DANG MAP! Especially for wild healroots (Playing on HCSK, with seedsplease.) 10/10!
Edit: Noticed that 'wildlife marked for hunt' can't change color...might be the first issue?
Title: Re: [B18] BetterMiniMap Extended
Post by: fivepennies on July 11, 2018, 01:25:43 PM
Is there a keyboard shortcut to disappear the map? I don't have a lot of screen real estate, even after making the map as small as possible. Love the mod!!!
Title: Re: [B18] BetterMiniMap Extended
Post by: ultra4 on July 11, 2018, 05:06:58 PM
 ;D 1.0  1.0  1.0  1.0  1.0  1.0  1.0  1.0  1.0  1.0  1.0  1.0  1.0  1.0  1.0  1.0  1.0  1.0  1.0  1.0  1.0  1.0  1.0 ;D
Title: Re: [B18] BetterMiniMap Extended
Post by: MaxZiCode on July 12, 2018, 01:46:20 PM
Quote from: fivepennies on July 11, 2018, 01:25:43 PM
Is there a keyboard shortcut to disappear the map? I don't have a lot of screen real estate, even after making the map as small as possible. Love the mod!!!
Sure. This was realized in the original mod. I added the description of features of the original mod in the main message.
Features of the original mod:
Overlays for the following: Areas, Buildings, Colonists, Mining, Noncolonists, Power Grid, Ships, Terrain, and Wildlife
Forced overlays exist for viewpoint and fog.
F8 can show/hide the minimap
F9 can show/hide the minimap controls
Mouse wheel over minimap for zoom
Minimap will hide when in world tab
Minimap will hide when in Fluffy's Relationship Tab
Minimap will hide when in ResearchPal
Customizable colors for indicators and other overlays

Quote from: CJoker3221 on July 09, 2018, 12:29:46 AM
Edit: Noticed that 'wildlife marked for hunt' can't change color...might be the first issue?
Right, this is one of issues of the original mod. I'll try to fix this in the next version (v0.18.0.2).

About 1.0. I make this mod for HSK modpack primarily. And I am planning to update the mod for 1.0 only when there will be official release.
Title: Re: [B18] BetterMiniMap Extended
Post by: CJoker3221 on July 13, 2018, 10:28:49 PM
Oh my, you're making this exclusively for HSCK? Well, I think we'll get along nicely. I've been advertising this mod on their Discord. So far, me and another really liking it!
Title: Re: [B18] BetterMiniMap Extended
Post by: Jdalt40 on July 14, 2018, 01:01:50 AM
Hey MaxZiCode, just wondering. Have you given the original author (Why_Is_That) credits and requested to use his work to deriviate from it? Just wondering since it's generally a policy to give credit to those who started the mod, and I don't see any credit in the description to the original author's work, only a link included.
Title: Re: [B18] BetterMiniMap Extended
Post by: MaxZiCode on July 15, 2018, 03:03:20 PM
Quote from: Jdalt40 on July 14, 2018, 01:01:50 AM
Hey MaxZiCode, just wondering. Have you given the original author (Why_Is_That) credits and requested to use his work to deriviate from it? Just wondering since it's generally a policy to give credit to those who started the mod, and I don't see any credit in the description to the original author's work, only a link included.
Before I started to create the mod, I readed the license of the original mod (on GitHub). The license have no points where written, that I must to give the original author a request to use his work. And I didn't do it.
Title: Re: [B18] BetterMiniMap Extended
Post by: Jdalt40 on July 17, 2018, 07:42:25 AM
I do believe so that it is common curtesy to still provide credit to the original author and not change third party credits. However, it does seem that this hasn't been carried out to your best ability, even though it is their work that you are deriviating from.

This may also break the license this mod is under also by modifying third party credits.
Title: Re: [B18] BetterMiniMap Extended
Post by: Ramsis on July 17, 2018, 09:22:54 AM
If you use someone else's work in any capacity the expectation is that you will still honor them via credits..
Title: Re: [B18] BetterMiniMap Extended
Post by: MaxZiCode on July 17, 2018, 12:23:21 PM
Quote from: Ramsis on July 17, 2018, 09:22:54 AM
If you use someone else's work in any capacity the expectation is that you will still honor them via credits..
I agree with that. Credits added to description.

Version 0.18.0.2 has released!
Changelog:
* Updated UI
* Added corpses category. It is useful to find corpses for stealing from predators :D
* Now objects mark with circles on a map. Searching become more simple!
Fixes:
* Minimap doesn't become gray. This was happening in some cases.
* Color select for wild animals works correctly.
Title: Re: [B18] BetterMiniMap Extended
Post by: DoctorVanGogh on July 17, 2018, 01:54:26 PM
Let's try again, shall we?

Quote
[...]

Copyright (c) 2017 Aaron C Robinson

[...]

The above copyright notice [...] shall be included in all copies or substantial portions of the Software.
Title: Re: [B18] BetterMiniMap Extended
Post by: CJoker3221 on July 20, 2018, 11:24:40 PM
Thanks for the update! Glad to see you're doing a wonderful job with the mod c:
Title: Re: [B18] BetterMiniMap Extended
Post by: Ruisuki on July 21, 2018, 06:55:06 PM
i really need this. I cant find the damn liver i bought anywhere on the map. getting pissed this keeps happening, pawns putting everything in their hauling inventory and then dumping it outside. So this might help
Title: Re: [B18] BetterMiniMap Extended
Post by: CJoker3221 on July 21, 2018, 11:52:51 PM
Quote from: Ruisuki on July 21, 2018, 06:55:06 PM
i really need this. I cant find the damn liver i bought anywhere on the map. getting pissed this keeps happening, pawns putting everything in their hauling inventory and then dumping it outside. So this might help
RimSearch can help you with items/pawns. This one is more for those hard to find wild plants/external ores. But hey! Your call, and enjoy the mod! :D
Title: Re: [B18] BetterMiniMap Extended
Post by: Ruisuki on July 22, 2018, 01:41:14 AM
Quote from: CJoker3221 on July 21, 2018, 11:52:51 PM
Quote from: Ruisuki on July 21, 2018, 06:55:06 PM
i really need this. I cant find the damn liver i bought anywhere on the map. getting pissed this keeps happening, pawns putting everything in their hauling inventory and then dumping it outside. So this might help
RimSearch can help you with items/pawns. This one is more for those hard to find wild plants/external ores. But hey! Your call, and enjoy the mod! :D
oh so it doesnt cover items? hmm ty will look into your suggestion
Title: Re: [B18] BetterMiniMap Extended
Post by: ultra4 on July 22, 2018, 05:25:54 AM
compatible with external things? new plants from vegetable garden? new object in general?
Title: Re: [B18] BetterMiniMap Extended
Post by: MaxZiCode on August 15, 2018, 08:25:25 AM
Version 0.18.0.3 has released!

(https://i.imgur.com/7nWr5sN.png)

Changelog:
*Changed default colors and sizes of indicators and overlays.
*Changed the terrain overlay look. The minimap became more beautiful!
*The mod options have the option to disable fog on the minimap.
*Predator wildlife have another color, unlike non-predator wildlife.
*Bug fixes.
Title: Re: [B18] BetterMiniMap Extended
Post by: CJoker3221 on August 15, 2018, 09:44:48 PM
Thank you for updating this! Predators having different colors really helps!
Title: Re: [B18] BetterMiniMap Extended
Post by: ultra4 on September 03, 2018, 10:31:38 PM
could you make an immersive version? No options other than nude map, then research stuff, then build a radar/sensor and have some range on detection, then upgrade the machine later to have the entire ludicrous size map.

So during flares or no power.... map shuts down
bam... immersion !!!

and b19 of course.... please
Title: Re: [B18] BetterMiniMap Extended
Post by: manelmp66 on September 07, 2018, 03:25:12 PM
Can you update to B19? Please!!!!!
Title: Re: [B18] BetterMiniMap Extended
Post by: bigheadzach on September 07, 2018, 03:52:37 PM
as a side note, the "non-extended" BMM by SaladSpinner/Aaron Robinson is B19 compliant now.
Title: Re: [B18] BetterMiniMap Extended
Post by: MaxZiCode on September 07, 2018, 04:03:01 PM
Quote from: manelmp66 on September 07, 2018, 03:25:12 PM
Can you update to B19? Please!!!!!
Yes, there will be update to B19, but later. The original mod (BetterMiniMap) is still updating. Probably, it will be a modified version, which can work without BetterMiniMap. All old features will be included.