Man, i blew so many hours in Utopia. Very good game.
MOO & MOO2 were even better, but unrelated to this game.
MOO & MOO2 were even better, but unrelated to this game.
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Show posts MenuQuote from: Noobshock on December 21, 2014, 02:45:52 PM
To elaborate on this, I envision a system where most pawns are good-leaning, a smaller share of the pie are neutral towards "evil" acts (whatever it takes to survive kind of philosophy), and an even smaller share are actual sociopaths who get a kick out of "evil" acts.
There is a psychopath trait, but it is incredibly rare.
This would give the players freedom to build their colony around those, and provide an extra challenge for those who want to be selective and run a truly nasty operation.
The exact % on those categories is anyones guess. I'd say 65/30/5.