Resurrecting this topic because I think I've found the solution.
I was getting a lot of this in the log:
I found through some debugging that gameConditionManager was null. I confirmed this by cracking open my saved game and looking for the line:
Using a fresh saved game as reference, I replaced the line with this:
This allowed me to once again interact with the world map and cleared up the log spam.
I was getting a lot of this in the log:
Code Select
System.NullReferenceException: Object reference not set to an instance of an object
at RimWorld.Planet.World.WorldPostTick () [0x00000] in <36108d57f84d49cabdae818c2a53fc38>:0
I found through some debugging that gameConditionManager was null. I confirmed this by cracking open my saved game and looking for the line:
Code Select
<gameConditionManager IsNull="True" />
Using a fresh saved game as reference, I replaced the line with this:
Code Select
<gameConditionManager>
<activeConditions />
</gameConditionManager>
This allowed me to once again interact with the world map and cleared up the log spam.