[MOD] (Alpha 7) TechTreeMinami v3.3 RIMWORLD COMPLETE

Started by minami26, May 05, 2014, 11:49:17 AM

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Ramsis

Quote from: Kitsune on November 07, 2014, 12:52:38 PM
Sad i'm not going to play the new update for a few day's. My darling and me prepare now the pc's to depart to the our pc-specialist to upgrade our pc's a bit and i dont know how long it takes. So everyone take care of minami because he create pure chaos if no one watch over him. ;D

When you get your computer back make sure you learn how to upgrade your own computer so you can save a fortune!
Ugh... I have SO MANY MESSES TO CLEAN UP. Oh also I slap people around who work on mods <3

"Back off man, I'm a scientist."
- Egon Stetmann


Awoo~

Haplo

To be honest, the non-medical bed for visitors is much harder to do, as you effectively have to change the AI code of the pawns, so that they really USE the bed. And as I have a principle to not change vanilla parts where I can, and here is a change of the vanilla pawn thinktree needed, I won't make them, sorry.
Maybe if I have an idea how to do that without changes to the pawn.. but not anytime soon..

And now to something completely different:
I've looked through the TTM and found the error culprints.
Here is a corrected version of the language files: TTM Language Corrections for Trader+Mai
Just delete the language folder of both of the mod parts and copy the attached version of the Language folder inside.
Note: You need to delete the Language folder. Overwrite isn't enough to get rid of all the warnings.
Note2: Afterwards there are some debug messages from RecipeNurse showing. These can be ignored, I think.

Kitsune

Quote from: Ramsis on November 07, 2014, 12:53:21 PM
Quote from: Kitsune on November 07, 2014, 12:52:38 PM
Sad i'm not going to play the new update for a few day's. My darling and me prepare now the pc's to depart to the our pc-specialist to upgrade our pc's a bit and i dont know how long it takes. So everyone take care of minami because he create pure chaos if no one watch over him. ;D

When you get your computer back make sure you learn how to upgrade your own computer so you can save a fortune!

If its only the graphic card and RAM its ok for me but we want a new cpu too and maybe we need new mainboard for this and maybe a new energy-thingy(lost the name xD) if the old is not strong enough. I tried it to learn a bit about the thingy's but i'm to afraid to damage anything. :-[ And i sadly have two left hands in mechanical things. ;D

vagineer1

I'm not sure what is going on but it appears that I cannot trade with these people who arrived outside of my camp. I have more than enough silver to buy what I need but for some reason I keep getting this message: Your colony cannot afford this deal.
You see this tank?

This tank is the epitome of "I'm going to destroy you"


This tank can make Chuck norris cry.

All hail the Takemikazuchi.

Haplo

Did you actually build a drop beacon? That is still needed to find the stuff to trade with..

vagineer1

Quote from: Haplo on November 07, 2014, 02:16:43 PM
Did you actually build a drop beacon? That is still needed to find the stuff to trade with..

No. These traders actualy came to my base and set up a temporary tent which I can activate and begin trading with.
You see this tank?

This tank is the epitome of "I'm going to destroy you"


This tank can make Chuck norris cry.

All hail the Takemikazuchi.

Haplo

Yes you can trade without the beacon, but you have no silver without the trade beacon to trade with in the first place :)
That's one of the requirements I couldn't work around easily, sorry.

vagineer1

Quote from: Haplo on November 07, 2014, 02:25:00 PM
Yes you can trade without the beacon, but you have no silver without the trade beacon to trade with in the first place :)
That's one of the requirements I couldn't work around easily, sorry.

It is alright. I just am too low in the tech level to have a trade beacon. I haven't even upgraded out of the scattered rock walls yet.

The thing I don't understand is I have silver to trade. Do I need to place a stockpile of it close to the trade camp or do I need a trade beacon?
You see this tank?

This tank is the epitome of "I'm going to destroy you"


This tank can make Chuck norris cry.

All hail the Takemikazuchi.

Haplo

You need a trade beacon, as it still finds the stuff to trade like a normal orbital trader.
It's just deeply integrated in the code. Too deep for me to change it easily.
Because of that you need the beacon to tell them 'This is my silver, take whatever you need' :)

vagineer1

Quote from: Haplo on November 07, 2014, 03:57:47 PM
You need a trade beacon, as it still finds the stuff to trade like a normal orbital trader.
It's just deeply integrated in the code. Too deep for me to change it easily.
Because of that you need the beacon to tell them 'This is my silver, take whatever you need' :)

Ah ok. What research option do I need to research to unlock the trade beacon? And I do love the ground based traders, it really adds a new level of gameplay. I will not lie that I am not too fond of all the micro managing required to build almost everything. Apart from that I love the new elements this mod adds.
You see this tank?

This tank is the epitome of "I'm going to destroy you"


This tank can make Chuck norris cry.

All hail the Takemikazuchi.

Dave-In-Texas

Quote from: Rikiki on November 07, 2014, 11:19:45 AM
Given the name in the console, this is related to Miscellaneous mod.
Please post the output_log.txt file, not just a screenshot...

I'll keep that in mind for future issues, thanks.

Quote from: minami26 on November 07, 2014, 12:05:21 PM
Those are just warnings not errors please ignore, thankyou :)

Given the misc mod has not seperated traders from the main files i have dissected them on my own and those warnings are just translations functions that are looking for its missing components since i have not included the whole misc mod,, so dont worry it wont harm anything just ignore it thankyou somuch!

Thanks for your prompt attention and reassurances :)

Quote from: Haplo on November 07, 2014, 12:59:15 PM
...
I've looked through the TTM and found the error culprints.
Here is a corrected version of the language files: TTM Language Corrections for Trader+Mai
Just delete the language folder of both of the mod parts and copy the attached version of the Language folder inside.
Note: You need to delete the Language folder. Overwrite isn't enough to get rid of all the warnings.
Note2: Afterwards there are some debug messages from RecipeNurse showing. These can be ignored, I think.

You are awesomesauce! :)

vagineer1

Two things. 1: How do I create cookstoves? I've got the research, yet to build it I need to make something none of my current workstations can produce.

2: For some reason I cannot bury a rotten muffaloe corpse. I've got a grave prepared for it, the grave is set to allow corpses, but it is not letting me place it in the grave.
You see this tank?

This tank is the epitome of "I'm going to destroy you"


This tank can make Chuck norris cry.

All hail the Takemikazuchi.

Oragepoilu

Quote from: vagineer1 on November 08, 2014, 06:00:01 AM
Two things. 1: How do I create cookstoves? I've got the research, yet to build it I need to make something none of my current workstations can produce.

2: For some reason I cannot bury a rotten muffaloe corpse. I've got a grave prepared for it, the grave is set to allow corpses, but it is not letting me place it in the grave.

1) cookstove need hu ... an item that you could buy from trader, or late game, build from another workbench. Not hard to find, but you can't make thoose item untill late game so unless you progress trought your research you need to buy (and even if you research the workbench can't be made without item from trader as far as i remember anyway)

2)Did you enable everything ? I remember as there is a tricky part with the "burrowed" corpse option, the first one i think, alone. And depebd of the version i heard of bug that grave have wrong/ forget option.

vagineer1

Quote from: Oragepoilu on November 08, 2014, 08:29:25 AM
Quote from: vagineer1 on November 08, 2014, 06:00:01 AM
Two things. 1: How do I create cookstoves? I've got the research, yet to build it I need to make something none of my current workstations can produce.

2: For some reason I cannot bury a rotten muffaloe corpse. I've got a grave prepared for it, the grave is set to allow corpses, but it is not letting me place it in the grave.

1) cookstove need hu ... an item that you could buy from trader, or late game, build from another workbench. Not hard to find, but you can't make thoose item untill late game so unless you progress trought your research you need to buy (and even if you research the workbench can't be made without item from trader as far as i remember anyway)

2)Did you enable everything ? I remember as there is a tricky part with the "burrowed" corpse option, the first one i think, alone. And depebd of the version i heard of bug that grave have wrong/ forget option.

Why would a cookstove be considered a late game item? It doesn't make sense. And what is this "Item" I need to buy from traders?
You see this tank?

This tank is the epitome of "I'm going to destroy you"


This tank can make Chuck norris cry.

All hail the Takemikazuchi.

Oragepoilu

Quote from: vagineer1 on November 08, 2014, 08:34:16 AM
Quote from: Oragepoilu on November 08, 2014, 08:29:25 AM
Quote from: vagineer1 on November 08, 2014, 06:00:01 AM
Two things. 1: How do I create cookstoves? I've got the research, yet to build it I need to make something none of my current workstations can produce.

2: For some reason I cannot bury a rotten muffaloe corpse. I've got a grave prepared for it, the grave is set to allow corpses, but it is not letting me place it in the grave.

1) cookstove need hu ... an item that you could buy from trader, or late game, build from another workbench. Not hard to find, but you can't make thoose item untill late game so unless you progress trought your research you need to buy (and even if you research the workbench can't be made without item from trader as far as i remember anyway)

2)Did you enable everything ? I remember as there is a tricky part with the "burrowed" corpse option, the first one i think, alone. And depebd of the version i heard of bug that grave have wrong/ forget option.

Why would a cookstove be considered a late game item? It doesn't make sense. And what is this "Item" I need to buy from traders?

I don't want to be a jerk here but please read information in game a bit. Minami took time to explain lot of thing in game.

It's called Electric stove. If you really have done the research, you would be able to see by yourself, it's written when you want to place the stove. Also, if you placed the bluprint, you would be able to acces more information and even another that would tell you "electricstove[^trader]", witch mean buy it from a trader to build this.

And it make sense. Either you build it faster by buying the part needed or either you build it later by creating yourself the part needed. It's the same for everything midgame tech with this mod. the stove make just food in a more efficient way than other station, so it goes med/end game. (use firecamp, or the cook pot instead)

To avoid any problem like this just understand that :
-You can't build medium/hight tech stuff from nothing with just a bit or research
-You will need to buy most hight tech part
-but because it would sucks to wait for 10 years to find the trader with it, you can build it later (if you find a trader that can let you buy the part needed for the last workbench xD)

now you have more way that before to get traders, so it shoulnb't be a problem anyway.