Autorecipes versus recipes

Started by unifex, December 22, 2014, 08:01:28 AM

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unifex

I'm a bit stuck between using a recipeMaker and recipes and adding them manually to the workbenches.

The recipeMaker element doesn't seem to be able to let me be specific about ingredients, but I prefer it over manually adding a recipe for every item I make, and it feels like the way things are going.

I think you get:


        <costStuffCount>100</costStuffCount>


and:


        <stuffCategories>
            <li>Metallic</li>
        </stuffCategories>


to determine the materials, but can it get more specific? I can manually create a RecipeDef for each and every item, but I prefer where the former approach is going.