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Messages - MCreeper

#31
Quote from: Jake on September 19, 2017, 09:08:46 AM
Zzzt event in the main workshop area. I'd used wood floors and walls because I had a surplus of it at the time, and forgotten about a certain new feature in A18...
Don't scare me with such typos. I immediately rushed to general discussion to see if A18 come out.  >:(
#32
General Discussion / Re: Mods you concider "must have"?
September 19, 2017, 10:07:40 AM
Force do job. Why i never see it in "must have mods" is a mystery, it's most must have from all the mods.
#33
Stories / Re: Gunpowder (Combat Extended)
September 19, 2017, 08:26:43 AM

Your colony has become this  ;D
#34
Speaking of Shattered one, what memory shards supposed to do? Now they are seems to be just psychic soothers with diffirent name.
What special enemies are planned ( disaster unknown  ;D )
And there are one wonky thing with traits. Colonists can have, for example, "very wise" that gives them +6 to wisdom, and backstory that disables wisdom.
#35
Quote from: The-Eroks on September 15, 2017, 10:20:19 PM
Could you elaborate on this more--how do biome unique resources relate to the technology tree (I would really appreciate the feedback)?
One that comes to mind is "spice trading". Say, you probably will not have black pepper in boreal forest, and to grow it yourself you need to make colony in jungles and transport it to main one with ships. Just got confused with current tech tree, really looking more like civilization tech tree then rimworld one. With vanilla rimworld growing system, this one isn't an issue, though.   ;D

Wonder how my computer will handle multiple colonies, i have noticable slowdown with single colony in ~2 years.   :D
#36
Releases / Re: [A17] Psychology (2017-9-12)
September 15, 2017, 10:47:55 AM
It plays just as usual for me. Whyit should be CPU-melting?
#37
1. When(roughly) and how(too) magic will be implemented?
2. When metallurgy will be implememnted?
3. Will there be biome unique resources? (except usual stones, leathers, etc) Civilization-like researches is confusing.
4. When goddamned everything will be implemented(i.e. ships, not much more left xD)
5. Do icecats and firecats supposed to emit light? Thay just spawning light thing under them once in big while.

#38
"good" healer AND chaotic berserker? :D How that should work?
#39
1.Played with call of chtulhu mods. Tried to use spell "everyone go to sleep, when they wake up, they get lasting mood buff" to stop my colonists from constant berserking. Partial success! Spell works, but they summoned star vampire. Sleeping is uncancellable. Colonists head to their rooms, vampire foolows...  :D
I just savescummed. Again.
2. How my colony looked. Going from shrine:
Shrine itself. Still have rock rubble after almost a year.
Base in mountain. Various degrees of filthyness, but i tried to at least clean rooms.
Courtyard. Big space fully filled with "dark young vile blood". Only way of dealing with them is " enrage them, place colonist with chain shotgun on entrance, shoot one time, retreat, wait thing to wander away, repeat"
Wall and first entrance. All kinds of filth that is technically possible on tis map, in 7x3 zone!
I visibly improved my FPS when i cleaned all this. Before i was too busy getting raided, healing wounds and butchering raid to survive few more days. And i discovered that wimps that incapable of violence are actually useful, since they both get downed and recover quicly while berserking. Not that when she get "fully insane - pain reduced by 90%" though
#40
General Discussion / Re: Slothful + Very Neurotic?
September 09, 2017, 06:31:43 AM
Oh. My. God. too awesome to not be photoshop
#41
Stories / Re: Your Best Screenshots
September 07, 2017, 12:55:22 PM
Quote from: ihatelolypops on August 27, 2017, 04:19:45 PM
Hey all, been playing Rimworld for a while now, thought I'd show off my latest world, (I've used dev mode for a lot of this but no mods) Let me know what you think :)
Sorry about the quality too, my monitor is 4096x2160 so screenshots need to be compressed quite a bit to get them into 600KB but heres an imgur link that might be a little better (http://imgur.com/a/i9vLt)

(PS: also note the nudist camp)
Oh god, someone actually have monitores like that.
I thought 4096x2160 textures in valkyria chronicles was leftovers from playstation, or something. XD
Not to insult, dammit.
#42
How well this mod works with increased forest density mods?
#43
WIP
Combat Extended patches
YEEEEES!!!
Blood cults
YEEEEES!!! Whatever it is.
#44
That was Sims Medieval chinchillas. Truly vile beasts.  :D
#45
There are "modify" button, non need to make 3 messages.  ;)