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Messages - Nasty_Nate

#1
Hey Tynan! Big fan of the game, been playing a ton since Jan.

I'm loving the naked scenario, took a couple of notes of bugs/things that felt off.

Couple of problem with hand tailor bench - can't make tribalwear, there's no indication of if a bill doesn't have enough resources in stock

Relationship decline feels too fast, traded with a neutral (0 rep) tribe, and 2 months later I was negative from automatic draw down

The ally assistance feels ok, and I've been able to play around using them to tank early fights, but it seems like they fail to recognize threats sometimes (eg. manhunters) until they've already been attacked.

Food poisoning might need to be toned down a little bit, happens really often with simple meals and feels a bit too debilitating. I understand if this was intended, but the way it was in .18 felt more realistic.

Seems to be bugs around names/pronouns. For example, quest popped saying to save a characters brother, the message was "NAME is Plaxico's brother, NAME will join your colony..."
and "You have rescued NAME and HE has joined your group"

Couple of things from mods that'd I'd like to see implemented (I probably won't post super often after this, so I'll get my thoughts out here).
-refridgerators
-fishing
-run & fire, but only for light weapons...
-"haul urgently"

There were other mods I enjoyed, but those are the ones that I think were really fundamental. I removed all my mods to try out the naked scenario, and it's provided pros/cons.