Bionic eyes

Started by Sicdoc, May 18, 2016, 03:29:43 PM

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Sicdoc

which job in the colony would benefit most from a bionic eye?

b0rsuk

#1
Shooting skill, as opposed to Melee, which is only 40%.

Brewing, Construction (100%), Healing (most jobs 70%), Tailoring, Smithing (60%).

It's interesting that social jobs including taming and training don't benefit. I guess reading facial expressions is not important at all.

christhekiller

Quote from: b0rsuk on May 18, 2016, 03:35:38 PM
Shooting skill, as opposed to Melee, which is only 40%.

So anyone with a sniper rifle.

Chibiabos

Quote from: b0rsuk on May 18, 2016, 03:35:38 PM
Shooting skill, as opposed to Melee, which is only 40%.

Brewing, Construction (100%), Healing (most jobs 70%), Tailoring, Smithing (60%).

It's interesting that social jobs including taming and training don't benefit. I guess reading facial expressions is not important at all.

Hmmm, medicine doesn't benefit from bionic eye?
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AnDelusionalDog

If you select a character and hit the i that gives more in depth information there is a break down of each type of job and shooting and all kinds of stuff. if you select one... say medical it will show exactly what contributes to it... I'm pretty sure sight does but i dont know by how much. but that screen will tell you.

BlackSmokeDMax

Quote from: Chibiabos on May 18, 2016, 04:12:08 PM
Quote from: b0rsuk on May 18, 2016, 03:35:38 PM
Shooting skill, as opposed to Melee, which is only 40%.

Brewing, Construction (100%), Healing (most jobs 70%), Tailoring, Smithing (60%).

It's interesting that social jobs including taming and training don't benefit. I guess reading facial expressions is not important at all.

Hmmm, medicine doesn't benefit from bionic eye?

Is that not this: "Healing (most jobs 70%)" from the quoted post?