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Messages - tks_ftw

#1
Really looking forward to CR for A13, but I was wondering if you plan to have a compatibility patch with EPOE again.
#2
Quote from: NoImageAvailable on April 03, 2016, 07:08:54 AM
Quote from: Calavera on April 03, 2016, 06:45:07 AM
Hi

I'm absolutely new around here. Just downloaded the mod a day ago. After a while I found out that something was wrong on my side.
There were no reload icons nor mode selection for the weapons and my guys didn`t gain any XP from shooting. After a quick bootcamp in rimworld modding and skimming the code I found out that the Weapons_Guns.xml def file erroneously references an unexisting "Combat_Realism.Verb_ShootCRReload" instead of "Combat_Realism.VerbShootCR" several times. After correcting this my icons are just like the ones on the picture and I can switch to AIM mode to gain XP. (As the source tells me XP is rewarded for time spent aiming)

I hope you find this useful, it should be quite easy to fix on either side. I haven't read all the previous comments so if this was already pointed out, my bad.

Anyways. Very impressive mod. Single handedly pulled me back to Rimworld after I thought I burned out.

That's a very odd bug you've encountered. Which version of CR did you download exactly and from where? Also, which version of CCL are you using? Did any console errors appear? Verb_ShootCRReload is required for the reloading system to work, it should be on any guns that use reloading.

More importantly, did you restart the game after going into the mod menu? There is a known bug where if you open the mod menu and then go into the game without restarting it will break all kinds of things in weird ways, for CR it means no buttons show up. Try enabling the mod, then restarting the game and see if the issue persists.

Yeah, I actually have the same issue, no mode selection or manual reloading, though they reload on their own still. As well, the XP doesn't seem to go up for most tasks but I did notice sometimes it went up, so I'm not sure what they do that actually gains shooting XP. I downloaded the latest version of CR and CCL pretty much hours before A13 came out, so I've just been messing about in it while I was for the mods to catch up. But I was wondering how you set the modes and I guess it's just not working properly instead of me being blind or something.

I'll list the mods I'm using in order of my load order with their version number, as well as the console error i get on Rimworld's startup which I'd just been ignoring for the time being as everything seemed to work. And yeah, I did read about the mod page bug when setting this all up so I enabled everything and restarted before making a new world and colony. At the time, all were the latest versions I could find for each mod, but it's possible I just looked in the wrong place.

RimWorld914Win executable
Core
EdB Mod Order 1.6.1
CCL v0.12.7.2
CCL - Research Tree
CR Core v1.5.0
CR Defense Pack v1.3.1
EPOE (Expanded Prosthetics and Organ Engineering) v1.52
CR EPOE compatiability patch, no version listed in About.xml but presumably latest at the time

EDIT: Okay, I feel real dumb now. I actually read the stack trace for the console error, and it says CCL requires that it's loaded right after Core in load order. I had figured the mod loader should be second but I guess not, and fixing that has also fixed the mode selectors and whatnot. Calavera, double check to make sure your mod load order isn't the issue you're having, just to be sure.

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