Does it happen even if you alter:
by putting all the accuracy values at 1? If yes, did you try higher values to compensate the "lack of skill"?
Code Select
<statBases>
<AccuracyTouch>0.80</AccuracyTouch>
<AccuracyShort>0.64</AccuracyShort>
<AccuracyMedium>0.41</AccuracyMedium>
<AccuracyLong>0.22</AccuracyLong>
<RangedWeapon_Cooldown>0.66</RangedWeapon_Cooldown>
<DeteriorationRate>0</DeteriorationRate>
</statBases>
by putting all the accuracy values at 1? If yes, did you try higher values to compensate the "lack of skill"?