There was my space marine/militia commander called Grumpy. That was back in A16 when Combat Realism was still a thing. I had a nice base set up ( one of the few times i played on Phoebe instead of Randy ), great open plaza in front, main base hidden inside the mountains, lots of food, power - prety much idyllic setup. One day Grumpy shows up to join my colony - 50yo space marine covered in scars with low skills in everything ... beside 20 shooting. I had every position covered so i just handed him the OC Defense Rifle from Glittertech mod, some kevlar vest, military helmet and made him an unofficial militia captain. Grumpy just moped around little bit, hauling some random crap, hunt a rare designated creature, doing little cleaning, training our colony dogs etc. Essentialy doing menial labour that nobody else wanted and that we didnt really needed that much.
Until one day group of space pirates decided to drop-pod right into our precious plaza and Grumpy was only one colonist present at the site. He mowed down those fuckers without even missing a shot ( really, i even checked every tile that was behind the place they appeared - not a single bullet he fired hit something else than pirates ). Before i could even draft the rest of the security forces, my precious plaza was covered in blood, body parts and dead or dying attackers.
After that night Grumpy became the absolute killing machine - he traded the kevlar vest for a power armour taken from one of those pirates, simple helmet for a cowboy hat and kept the OC Defense Rifle.
Pirates appear ? Grumpy runs to the spot and start putting hot lead down range like there is no tomorow, killing half of them before rest of the soldiers can even get to a position.
Mechanoids appear ? Grumpy singlehanded holds the entrance to a base long enough for dude with a grenade launcher to kill the rest.
Those big 50-70plus tribal raids ? Dont even bother drafting other guys, Grumpy got this shit.
That colony never failed - i simply stopped playing it.
I like to imagine that Grumpy is still out there, defending people he loves and cares about, just being his cynical and snarky self.
On the other non violent front were two people in my next colony - Larissa and Doc.
Larissa was one of the starting colonists, 25yo girl with blonde ponytail, 12 mining and burning passion for it. I kinda missed that because i tend to never min max my starting guys beside ensuring they can do everything and dont have some debilitating traits like very neurotic or psychic hypersensitivity. So few months in i notice that my mining orders are completed very quickly. I check her stats - boom, flat 20 in mining already.... and then one of the traders had the Nanoskin jumpsuit ( Glittertech mod item ), the jumpsuit that gives +900% to work speed.
After i got it for her, i could literally retire every other miner at my colony - she would go through 9x9 block of ceramite or adamantine faster than some other guys mined 2 tiles of slate or marble.. Leveling entire mountain ranges took her week at most. Shit was awesome.
And of course there was Doc - also the starting colonist, navy scientist/glitterworld surgeon ( one of those two starting occupations because he had high medicine and research at start - i cant remember which one ). 68yo bald fat guy who literally used magic hands and his puppy eyes to heal most injuries. Guy worked miracles on my wounded, pulling them from worst infections, malarias, wounds and afflictions possible in this entire game. And he got his research to 20 in few months so every other day he finished a research project and took the new one just to pass time. That was only one game that i finished research tree despite having shitload of mods...
Until one day group of space pirates decided to drop-pod right into our precious plaza and Grumpy was only one colonist present at the site. He mowed down those fuckers without even missing a shot ( really, i even checked every tile that was behind the place they appeared - not a single bullet he fired hit something else than pirates ). Before i could even draft the rest of the security forces, my precious plaza was covered in blood, body parts and dead or dying attackers.
After that night Grumpy became the absolute killing machine - he traded the kevlar vest for a power armour taken from one of those pirates, simple helmet for a cowboy hat and kept the OC Defense Rifle.
Pirates appear ? Grumpy runs to the spot and start putting hot lead down range like there is no tomorow, killing half of them before rest of the soldiers can even get to a position.
Mechanoids appear ? Grumpy singlehanded holds the entrance to a base long enough for dude with a grenade launcher to kill the rest.
Those big 50-70plus tribal raids ? Dont even bother drafting other guys, Grumpy got this shit.
That colony never failed - i simply stopped playing it.
I like to imagine that Grumpy is still out there, defending people he loves and cares about, just being his cynical and snarky self.
On the other non violent front were two people in my next colony - Larissa and Doc.
Larissa was one of the starting colonists, 25yo girl with blonde ponytail, 12 mining and burning passion for it. I kinda missed that because i tend to never min max my starting guys beside ensuring they can do everything and dont have some debilitating traits like very neurotic or psychic hypersensitivity. So few months in i notice that my mining orders are completed very quickly. I check her stats - boom, flat 20 in mining already.... and then one of the traders had the Nanoskin jumpsuit ( Glittertech mod item ), the jumpsuit that gives +900% to work speed.
After i got it for her, i could literally retire every other miner at my colony - she would go through 9x9 block of ceramite or adamantine faster than some other guys mined 2 tiles of slate or marble.. Leveling entire mountain ranges took her week at most. Shit was awesome.
And of course there was Doc - also the starting colonist, navy scientist/glitterworld surgeon ( one of those two starting occupations because he had high medicine and research at start - i cant remember which one ). 68yo bald fat guy who literally used magic hands and his puppy eyes to heal most injuries. Guy worked miracles on my wounded, pulling them from worst infections, malarias, wounds and afflictions possible in this entire game. And he got his research to 20 in few months so every other day he finished a research project and took the new one just to pass time. That was only one game that i finished research tree despite having shitload of mods...