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RimWorld => Bugs => Topic started by: WMP on December 12, 2013, 12:56:00 PM

Title: [L|0.0.254] Game use 100% cpu
Post by: WMP on December 12, 2013, 12:56:00 PM
I dont know how to debug why RimWorld using 100% of one thread, but htop show me 100% cpu usage. This isn't good.
Title: Re: [L|0.0.254] Game use 100% cpu
Post by: Semmy on December 12, 2013, 01:36:42 PM
It might be that it needs all 100%

Rimworld isnt optimized for multiple cores.
Title: Re: [L|0.0.254] Game use 100% cpu
Post by: Tynan on December 13, 2013, 09:18:45 PM
Is the performance poor? Why shouldn't the game use a whole CPU?
Title: Re: [L|0.0.254] Game use 100% cpu
Post by: palandus on December 14, 2013, 04:11:08 AM
If you have multiple threads/cores, you can set up a game to use a specific thread to maximize performance. I believe its called Core/Thread Affinity. That way you can put the game on a different thread/core than the first core/thread, which is the core (first core) that gets all the work first then delegates tasks to the other cores. 

I'm running a Quad Core w/ 2 threads per core @2.0ghz w/ auto-overclock to 2.8ghz, and I can run the game just fine. The only times I get massive slowdown is when using x6 speed, having 40+ colonists, or having WAY too many tasks for people to do.
Title: Re: [L|0.0.254] Game use 100% cpu
Post by: WMP on December 15, 2013, 10:38:12 AM
Quote from: Tynan on December 13, 2013, 09:18:45 PM
Is the performance poor? Why shouldn't the game use a whole CPU?

Performance is good, but cpu burn to hand after 30 minutes game. I have this only on Skyrim after 2 hours play.