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Messages - FridayBiology

#496
Mods / Re: [MOD SUGGESTION] Darker Music
November 17, 2014, 05:38:20 AM
Heck yeah,
Checkout fan made Outlaw Star themed music for cool sound tracks.
> Firefly was based on it so should work.
#497
Stories / Re: Your favourite colonists
November 17, 2014, 05:35:31 AM
Geer (something) ,Miner.
Single handedly killed three raiders with a pistol (others non-violet used as bait by running back and forth), mined out all of my base, hauled medpacks and prepared food from the other side of the map to save teammates (not planned) survived starvation and mental break, .... and then went to deconstruct a random stone room that I'd claimed for the stone bricks and got crushed.

never got him again since :"(
#498
Mods / Re: [Mod Request] Unprepared
November 17, 2014, 05:21:51 AM
Sounds like fun, though would like a choice of ship type, for example if i'm a exotic food trader i'd have fruit/growers/a garden tools right? also a random chance for a fourth member? (the pilot, as sometimes he doesn't make it)
#499
Support / How to i minimise the ingame boxs/windows
November 17, 2014, 05:16:05 AM
I've seen afew guys on youtube with their character window and the overview job selection window open, without the overlap, how do they do that and how can i do that.
#500
Ideas / Re: Tactics & Strategies forum
November 17, 2014, 05:11:09 AM
Build random walls between small hills, to increase your time should attackers decide to attack.

Create lines of dumping zones for stone and slag, then select nearby stones to haul slows fleeing invaders for those last minute pot shots.