Allen, what I more so meant was that if the raiders are affected by ammo, I would prefer that they only switch to Melee and charge if they're either unable to scavenge ammo and it's pretty obvious from their perspective that they could win.
For example the last 10 raiders exhaust the majority of their ammo and decide to charge in with Melee because all the colonies turrets in sight were destroyed and there were only a handful of colonists left alive. I.e. The Pirates charge if they think they can win otherwise if it's a lengthy and deadly gunfight then they eventually just bail.
For example the last 10 raiders exhaust the majority of their ammo and decide to charge in with Melee because all the colonies turrets in sight were destroyed and there were only a handful of colonists left alive. I.e. The Pirates charge if they think they can win otherwise if it's a lengthy and deadly gunfight then they eventually just bail.