(https://i.imgur.com/c58uuXd.png)
This mod is no longer updated. The new version is here. (https://ludeon.com/forums/index.php?topic=45972.0)
Download for B18
BMME v0.18.0.3 (GitHub) (https://github.com/MaxZiCode/BetterMiniMapExtended/releases/tag/v0.18.0.3)
BMME v0.18.0.3 (DropBox) (https://www.dropbox.com/s/27g06ugh10lu66o/BMME_v0.18.0.3.zip?dl=0)
BMME all versions (GitHub) (https://github.com/MaxZiCode/BetterMiniMapExtended/releases)
DescriptionThis mod include the modified original BetterMiniMap mod and new features.
Compatible with all mods, except original BetterMiniMap.
Objects seekerObjects seeker is easy way to find any object on the map.
Instruction: (https://i.imgur.com/PmfJQMN.png)
Features:- Shows objects as large notable points
(https://i.imgur.com/mRTDIfz.png)
- Marks objects on a map with circles
(https://i.imgur.com/isPBRrz.png)
- Don't shows objects in fog(unexplored area)
- Contains a lot of categories:
- "Buildings" contains walls, compacted resources, tables, furniture, etc.
- "Terrains" contains all kinds of terrains on a map.
- "Plants" contains all kinds of plants on a map.
- "Pawns" contains all living pawns on a map.
- "Corpses" contains all corpses on surface. Also you can see the time to rotting corpses in this category. If there are many corpses of some kind of animal, this shows the shortest time until rotting.
- "Other" contains... other.
(https://i.imgur.com/FJwa8Qx.png) - The Update button updates all object locations. Updating occurs only with this button
- The Clear button clears all points of a search object on the minimap and a map
Features of the original mod:- Overlays for the following: Areas, Buildings, Colonists, Mining, Noncolonists, Power Grid, Ships, Terrain, and Wildlife
- Forced overlays exist for viewpoint and fog.
- F8 can show/hide the minimap
- F9 can show/hide the minimap controls
- Mouse wheel over minimap for zoom
- Minimap will hide when in world tab
- Minimap will hide when in Fluffy's Relationship Tab
- Minimap will hide when in ResearchPal
- Customizable colors for indicators and other overlays
Translations
Installation instructions
- Unzip BMME_v#####.zip to "RimWorld\Mods" folder
- Activate mod in RimWorld
Warning
Don't use BetterMiniMap Extended and BetterMiniMap together!
GitHub
BetterMiniMap Extended (https://github.com/MaxZiCode/BetterMiniMapExtended)
BetterMiniMap (original mod) (https://github.com/AaronCRobinson/BetterMiniMap)
Credits- Why_Is_That for the original mod
- Common Core Library for the initial overlays
- Brrainz and DoctorVanGogh for help reworking terrain overlay.
- Xen for helping with terrain color selection (deprecated feature).
- KiameV for ColorPicker.
- Pardeike/Brrainz for amazing non-destructive patching library, Harmony.
ChangeLogv0.18.0.3
*Changed default colors and sizes of indicators and overlays.
*Changed the terrain overlay look.
*The mod options have the option to disable fog on the minimap.
*Predator wildlife have another color, unlike non-predator wildlife.
*Bug fixes.
v0.18.0.2
* Updated UI.
* Added corpses category.
* Now objects mark with circles on a map.
* Bug fixes.
v0.18.0.1 - the release
I like very much your idea, but i feel a bit cheat... Can you do this to work as an satelite building, that after you construct, this building will show the stuff on the minimap, will be more realistic. (sorry my english)
Quote from: Heni on July 07, 2018, 10:44:40 PM
I like very much your idea, but i feel a bit cheat... Can you do this to work as an satelite building, that after you construct, this building will show the stuff on the minimap, will be more realistic. (sorry my english)
I think this is not cheating. Because the mod shows only visible objects, which you can searching yourself. I don't like spend time searching for objects. And I made this mod.
Yes! I can definitely say that I'll be the first to commend and appreciate this mod for the ability to SEARCH THE DANG MAP! Especially for wild healroots (Playing on HCSK, with seedsplease.) 10/10!
Edit: Noticed that 'wildlife marked for hunt' can't change color...might be the first issue?
Is there a keyboard shortcut to disappear the map? I don't have a lot of screen real estate, even after making the map as small as possible. Love the mod!!!
;D 1.0 1.0 1.0 1.0 1.0 1.0 1.0 1.0 1.0 1.0 1.0 1.0 1.0 1.0 1.0 1.0 1.0 1.0 1.0 1.0 1.0 1.0 1.0 ;D
Quote from: fivepennies on July 11, 2018, 01:25:43 PM
Is there a keyboard shortcut to disappear the map? I don't have a lot of screen real estate, even after making the map as small as possible. Love the mod!!!
Sure. This was realized in the original mod. I added the description of features of the original mod in the main message.
Features of the original mod:
Overlays for the following: Areas, Buildings, Colonists, Mining, Noncolonists, Power Grid, Ships, Terrain, and Wildlife
Forced overlays exist for viewpoint and fog.
F8 can show/hide the minimap
F9 can show/hide the minimap controls
Mouse wheel over minimap for zoom
Minimap will hide when in world tab
Minimap will hide when in Fluffy's Relationship Tab
Minimap will hide when in ResearchPal
Customizable colors for indicators and other overlays
Quote from: CJoker3221 on July 09, 2018, 12:29:46 AM
Edit: Noticed that 'wildlife marked for hunt' can't change color...might be the first issue?
Right, this is one of issues of the original mod. I'll try to fix this in the next version (v0.18.0.2).
About 1.0. I make this mod for HSK modpack primarily. And I am planning to update the mod for 1.0 only when there will be official release.
Oh my, you're making this exclusively for HSCK? Well, I think we'll get along nicely. I've been advertising this mod on their Discord. So far, me and another really liking it!
Hey MaxZiCode, just wondering. Have you given the original author (Why_Is_That) credits and requested to use his work to deriviate from it? Just wondering since it's generally a policy to give credit to those who started the mod, and I don't see any credit in the description to the original author's work, only a link included.
Quote from: Jdalt40 on July 14, 2018, 01:01:50 AM
Hey MaxZiCode, just wondering. Have you given the original author (Why_Is_That) credits and requested to use his work to deriviate from it? Just wondering since it's generally a policy to give credit to those who started the mod, and I don't see any credit in the description to the original author's work, only a link included.
Before I started to create the mod, I readed the license of the original mod (on GitHub). The license have no points where written, that I must to give the original author a request to use his work. And I didn't do it.
I do believe so that it is common curtesy to still provide credit to the original author and not change third party credits. However, it does seem that this hasn't been carried out to your best ability, even though it is their work that you are deriviating from.
This may also break the license this mod is under also by modifying third party credits.
If you use someone else's work in any capacity the expectation is that you will still honor them via credits..
Quote from: Ramsis on July 17, 2018, 09:22:54 AM
If you use someone else's work in any capacity the expectation is that you will still honor them via credits..
I agree with that. Credits added to description.
Version 0.18.0.2 has released!
Changelog:
* Updated UI
* Added corpses category. It is useful to find corpses for stealing from predators :D
* Now objects mark with circles on a map. Searching become more simple!
Fixes:
* Minimap doesn't become gray. This was happening in some cases.
* Color select for wild animals works correctly.
Let's try again, shall we?
Quote
[...]
Copyright (c) 2017 Aaron C Robinson
[...]
The above copyright notice [...] shall be included in all copies or substantial portions of the Software.
Thanks for the update! Glad to see you're doing a wonderful job with the mod c:
i really need this. I cant find the damn liver i bought anywhere on the map. getting pissed this keeps happening, pawns putting everything in their hauling inventory and then dumping it outside. So this might help
Quote from: Ruisuki on July 21, 2018, 06:55:06 PM
i really need this. I cant find the damn liver i bought anywhere on the map. getting pissed this keeps happening, pawns putting everything in their hauling inventory and then dumping it outside. So this might help
RimSearch can help you with items/pawns. This one is more for those hard to find wild plants/external ores. But hey! Your call, and enjoy the mod! :D
Quote from: CJoker3221 on July 21, 2018, 11:52:51 PM
Quote from: Ruisuki on July 21, 2018, 06:55:06 PM
i really need this. I cant find the damn liver i bought anywhere on the map. getting pissed this keeps happening, pawns putting everything in their hauling inventory and then dumping it outside. So this might help
RimSearch can help you with items/pawns. This one is more for those hard to find wild plants/external ores. But hey! Your call, and enjoy the mod! :D
oh so it doesnt cover items? hmm ty will look into your suggestion
compatible with external things? new plants from vegetable garden? new object in general?
Version 0.18.0.3 has released!
(https://i.imgur.com/7nWr5sN.png)
Changelog:
*Changed default colors and sizes of indicators and overlays.
*Changed the terrain overlay look. The minimap became more beautiful!
*The mod options have the option to disable fog on the minimap.
*Predator wildlife have another color, unlike non-predator wildlife.
*Bug fixes.
Thank you for updating this! Predators having different colors really helps!
could you make an immersive version? No options other than nude map, then research stuff, then build a radar/sensor and have some range on detection, then upgrade the machine later to have the entire ludicrous size map.
So during flares or no power.... map shuts down
bam... immersion !!!
and b19 of course.... please
Can you update to B19? Please!!!!!
as a side note, the "non-extended" BMM by SaladSpinner/Aaron Robinson is B19 compliant now.
Quote from: manelmp66 on September 07, 2018, 03:25:12 PM
Can you update to B19? Please!!!!!
Yes, there will be update to B19, but later. The original mod (BetterMiniMap) is still updating. Probably, it will be a modified version, which can work without BetterMiniMap. All old features will be included.