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RimWorld => Releases => Mods => Outdated => Topic started by: Helixien on July 02, 2015, 10:57:04 AM

Title: [A11b/A11] New Misriah Armory 0.4.1 (Halo Weapon Pack) | 9.7.2015
Post by: Helixien on July 02, 2015, 10:57:04 AM
Over 26 new balanced weapons for RimWorld! More are coming!

(http://i.imgur.com/LbjW2qd.jpg)

New Misriah Armory's History:
Quote"Most standard-issue UNSC weapons, such as the M6 Series, BR55 Heavy Barrel Service Rifle, and Sniper Rifle System 99D-Series 2 Anti-Matériel, are produced by Misriah Armory. While the DTM Series of shotguns were normally produced by Weapon System Technologies, Misriah apparently produced a variant as well, possibly by license. Civilians were also apparently able to buy military-grade weapons, such as the BR55 and the M90, as evidenced by an advertisement for the company. Misriah Armory also produces hand-loaded match-grade ammunition for the SRS99D-S2 AM sniper rifle, used by Linda-058 during the Battle of Onyx. Misriah also produced the Security variant of the MJOLNIR Mark V in 2543. In addition to producing most of the UNSC's arsenal, Misriah also produces many of its vehicles and equipment, from the ODST Ballistic Battle Armor to the Longsword Interceptor."
- Halo Nation

New Misriah Armory's Products:

Important: N.M.A. only sells weapons from their own trader ships! All weapons are balanced and work together with other mods!

Assault rifles and Battle rifles:
MORE ARE COMING!

Changelog:

Quote
0.2: Added the M45 shotgun!
0.3: Added the M90 Shotgun!
0.4: Added the SRS 99AM, the SRS 99C and the MA5E! + I re-balanced all the weapons!
0.4.1: Fixed the traders.

Download:

Version 0.1:  Download by clicking here! (http://www.mediafire.com/download/mn6c2yyh7nnrcco/Misriah_Armories_0.1.zip)
Version 0.2:  Download by clicking here! (http://www.mediafire.com/download/c0ivcsnvyz6ll2c/Misriah_Armories_0.2.zip)
Version 0.3:  Download by clicking here! (http://www.mediafire.com/download/h95yadzbcx5n341/Misriah_Armories_0.3.zip)
Version 0.4:  Download by clicking here! (http://www.mediafire.com/download/ekikq485wonp8zn/Misriah_Armories_0.4.zip)
Version 0.4.1:  Download by clicking here! (http://www.mediafire.com/download/h3re1h64qxbxa5e/Misriah_Armories_0.4.1.zip)

Permissions and Credits:

Artwork of the weapons was created by: Drakojan14 over on deviantart! I just brought them in the game! One also has been created by me now!
Sounds are from soundfxcenter.com! (http://soundfxcenter.com!)

If a new version of RimWorld is released, you can freely post an updated version of my mod here!
Also feel free to include it in a mod pack!
Title: Re: [A11] New Misriah Armory 0.1 (Weapon Pack) | 2.7.2015
Post by: kaptain_kavern on July 02, 2015, 02:58:37 PM
Nice design  8)
Also added to the A11 modlist (https://ludeon.com/forums/index.php?topic=14062.0)
Title: Re: [A11] New Misriah Armory 0.1 (Weapon Pack) | 2.7.2015
Post by: mipen on July 04, 2015, 02:51:26 AM
Woo! Love it! :D Nice work
Title: Re: [A11] New Misriah Armory 0.1 (Weapon Pack) | 2.7.2015
Post by: Helixien on July 04, 2015, 04:37:44 AM
Quote from: kaptain_kavern on July 02, 2015, 02:58:37 PM
Nice design  8)
Also added to the A11 modlist (https://ludeon.com/forums/index.php?topic=14062.0)

Thanks mate! :D

Quote from: mipen on July 04, 2015, 02:51:26 AM
Woo! Love it! :D Nice work

Well I have to say the same about your mod! ;)
Title: Re: [A11b/A11] New Misriah Armory 0.4 (Weapon Pack) | 8.7.2015
Post by: Helixien on July 08, 2015, 10:36:10 AM
Added new weapons and also re-balanced them. Lets be honest, the MA's where too overpowered! ^^
Title: Re: [A11b/A11] New Misriah Armory 0.4 (Halo Weapon Pack) | 8.7.2015
Post by: TheLoneWolf on July 09, 2015, 04:44:05 AM
Hey, loving this mod, but I noticed I can't buy the weapons from the trader due to the trader not trading in silver. =p
Title: Re: [A11b/A11] New Misriah Armory 0.4 (Halo Weapon Pack) | 8.7.2015
Post by: skullywag on July 09, 2015, 04:48:54 AM
Yep trader def needs silver adding as a redource. See core for examples.
Title: Re: [A11b/A11] New Misriah Armory 0.4.1 (Halo Weapon Pack) | 9.7.2015
Post by: Helixien on July 09, 2015, 05:47:20 AM
Quote from: TheLoneWolf on July 09, 2015, 04:44:05 AM
Hey, loving this mod, but I noticed I can't buy the weapons from the trader due to the trader not trading in silver. =p

Quote from: skullywag on July 09, 2015, 04:48:54 AM
Yep trader def needs silver adding as a redource. See core for examples.

Fixed!
Title: Re: [A11b/A11] New Misriah Armory 0.4.1 (Halo Weapon Pack) | 9.7.2015
Post by: Zork on July 18, 2015, 01:01:53 AM
hey man I would love to try out this mod but my antivirus detects a trojan on any mediafire link, could you upload it to other server? great mod :)
Title: Re: [A11b/A11] New Misriah Armory 0.4.1 (Halo Weapon Pack) | 9.7.2015
Post by: mokonasakura on July 23, 2015, 05:18:12 PM
Hello, I believe one of the guns to be over powered and should be looked at. I'm currently using the MA37:Red Dot sight, superior quality. Accuracy from short to long 100% 78% 73% 50% Cool down and warm up 0.35 and 0.42 Damage 7 with a burst count of 10 Fire rate 900 rpm Range 24. Now basically aside from snipe rifles this guy will be in range to hit everyone. The accuracy is amazing for the amount of damage and shots fired. The fire rate I don't even see happening so what it looks like is happening is the gun is just shooting out infinite bullets without stopping. Your other guns seem to be alright balance wise but this gun in particular is an overpowered laser beam that does 70 damage in less then a second. Also could you make it so this mod is compatible with prepare carefully. I can use prepare carefully but cannot chose any of the weapons you have made from the menu.
Title: Re: [A11b/A11] New Misriah Armory 0.4.1 (Halo Weapon Pack) | 9.7.2015
Post by: Helixien on July 23, 2015, 06:13:25 PM
Quote from: mokonasakura on July 23, 2015, 05:18:12 PM
Hello, I believe one of the guns to be over powered and should be looked at. I'm currently using the MA37:Red Dot sight, superior quality. Accuracy from short to long 100% 78% 73% 50% Cool down and warm up 0.35 and 0.42 Damage 7 with a burst count of 10 Fire rate 900 rpm Range 24. Now basically aside from snipe rifles this guy will be in range to hit everyone. The accuracy is amazing for the amount of damage and shots fired. The fire rate I don't even see happening so what it looks like is happening is the gun is just shooting out infinite bullets without stopping. Your other guns seem to be alright balance wise but this gun in particular is an overpowered laser beam that does 70 damage in less then a second. Also could you make it so this mod is compatible with prepare carefully. I can use prepare carefully but cannot chose any of the weapons you have made from the menu.

Yep, the MA5B isnt much better either. I noticed how overpowered they are when I play yesterday (which is why I am redoing them right now). If oyu have 4 colonists with an MA37 or MA5B, you can basically kill a raid group of 30+ people.
The damaged per bullet is 2 now and the burst count is 8. making it 16 damaged at max. Sounds better, right? Also the range is now more like the one of the vanilla assault rifle.

ALSO, I will add a turret which you have to buy and install (like a TV). The turret will basically shot infinity amount of bullets, 260 per burst. But the base damage per bullet will be 0.2. So the max damage will be 52. The reload time will be 10 sec.

Title: Re: [A11b/A11] New Misriah Armory 0.4.1 (Halo Weapon Pack) | 9.7.2015
Post by: Dragoon on July 24, 2015, 10:08:40 AM
Quote from: iWilliBlecha on July 23, 2015, 06:13:25 PM
The damaged per bullet is 2 now and the burst count is 8. making it 16 damaged at max. Sounds better, right? Also the range is now more like the one of the vanilla assault rifle.

Whoa what!? That sounds bad man, 2 dmg per bullet ? That is literally what rimsernal does. You'd be better off using the vanilla smg or assault rifle at that point. If you had 10 or 20 shooter their accuracy would be better put to use with a stronger weapon.
Title: Re: [A11b/A11] New Misriah Armory 0.4.1 (Halo Weapon Pack) | 9.7.2015
Post by: Helixien on July 24, 2015, 10:23:31 AM
Quote from: Dragoon on July 24, 2015, 10:08:40 AM
Whoa what!? That sounds bad man, 2 dmg per bullet ? That is literally what rimsernal does. You'd be better off using the vanilla smg or assault rifle at that point. If you had 10 or 20 shooter their accuracy would be better put to use with a stronger weapon.

Well, the damage is at 3-4 now (depending on which Assault Rifle you use). Also, dont forget. The MAs about 3/4 of the cooldown a vanilla Assault Rifle has, but more accuracy then a vanilla SMG. With a burst of 9 bullets it also does more damage against a bigger group of raiders.

The only other way would be to let them like they are right now. Which would mean 9 bullets per round with a damage of 8 per bullet.
Title: Re: [A11b/A11] New Misriah Armory 0.4.1 (Halo Weapon Pack) | 9.7.2015
Post by: Smexy_Vampire on October 07, 2015, 07:24:19 AM
any odst or spartin armors in the works ?
Title: Re: [A11b/A11] New Misriah Armory 0.4.1 (Halo Weapon Pack) | 9.7.2015
Post by: Dragoon on October 07, 2015, 02:02:40 PM
Quote from: Smexy_Vampire on October 07, 2015, 07:24:19 AM
any odst or spartin armors in the works ?

https://ludeon.com/forums/index.php?topic=7703.0;topicseen
Title: Re: [A11b/A11] New Misriah Armory 0.4.1 (Halo Weapon Pack) | 9.7.2015
Post by: Smexy_Vampire on October 25, 2015, 05:48:37 AM
any updates like making halo 2 battle rifle and the ODST weapons form halo 3 ODST ? silenced smg thiggy thay had

Edit:Also the guns need a little more balance ODST-wepons are a step up form standard marines. also to match or nerf the unfinished Haloverse weapon's. For now i did my own balance for my own gameing
Title: Re: [A11b/A11] New Misriah Armory 0.4.1 (Halo Weapon Pack) | 9.7.2015
Post by: nomedable on October 26, 2015, 12:08:43 AM
Any one know if this will work in A12?
Title: Re: [A11b/A11] New Misriah Armory 0.4.1 (Halo Weapon Pack) | 9.7.2015
Post by: Smexy_Vampire on October 27, 2015, 08:28:05 PM
confirmed bin useing it
Title: Re: [A11b/A11] New Misriah Armory 0.4.1 (Halo Weapon Pack) | 9.7.2015
Post by: Ungrateful on December 03, 2015, 12:34:19 AM
Anyone know of any patches out there to enable crafting?
Title: Re: [A11b/A11] New Misriah Armory 0.4.1 (Halo Weapon Pack) | 9.7.2015
Post by: dizzy4uMiller on December 19, 2015, 06:59:54 PM
A12 update possible?
Title: Re: [A11b/A11] New Misriah Armory 0.4.1 (Halo Weapon Pack) | 9.7.2015
Post by: Smexy_Vampire on April 15, 2016, 07:45:42 PM
still work in a 13 ?
Title: Re: [A11b/A11] New Misriah Armory 0.4.1 (Halo Weapon Pack) | 9.7.2015
Post by: BlackflagNarwhal on May 04, 2016, 04:32:05 AM
Wont work in thirteen, but im getting the hang of modding a mod so as an amature i might be able to make somethin like this work in 13, maybe even make the weapons buildable at a bench in the default game or maybe rig up somethin. MAYBE :D Modding the mods to work like guns is pretty easy though. Notepad++ is your friend. Do side by side comparisons of the mods weapon Defs and the games "Core" mods weapon Defs.
Title: Re: [A11b/A11] New Misriah Armory 0.4.1 (Halo Weapon Pack) | 9.7.2015
Post by: Smexy_Vampire on May 24, 2016, 06:32:00 AM
Quote from: BlackflagNarwhal on May 04, 2016, 04:32:05 AM
Wont work in thirteen, but im getting the hang of modding a mod so as an amature i might be able to make somethin like this work in 13, maybe even make the weapons buildable at a bench in the default game or maybe rig up somethin. MAYBE :D Modding the mods to work like guns is pretty easy though. Notepad++ is your friend. Do side by side comparisons of the mods weapon Defs and the games "Core" mods weapon Defs.
ya i may have to do it my self T_T
Title: Re: [A11b/A11] New Misriah Armory 0.4.1 (Halo Weapon Pack) | 9.7.2015
Post by: bazalisk on August 05, 2016, 07:52:58 AM
emm  so i had Misriah Armories 2.0  installed via steam but now its gone and i can't load my game or get into the Mods tab as my game hangs looking for it :s

can someone please put the version 2.0 back on steam?

thanks
Title: Re: [A11b/A11] New Misriah Armory 0.4.1 (Halo Weapon Pack) | 9.7.2015
Post by: Smexy_Vampire on January 07, 2017, 07:28:07 PM
now that the halo mod is being reborn can you update this 2 a 16 as well ? :D