Quote from: Shad on March 05, 2016, 03:17:10 PMAll of these are craftable. And I feel there is no "variety" in having the same thing duplicated with a slightly different icon. It adds nothing, and just clutters inventory and crafting menu.
Yes and no, while for now that may be largely the case - meaning that aside from RP or flavour reasons they have no actual gameplay difference.
It'd by quite easy (and I honestly suspect that this feature will make it into the game) to get them to develop 'tastes'.
Which means that some people will want a specific kind of dish or even be allergic to certain foods. Similar to how they already have the cannibalism trait I'd suspect to see vegan or vegetarian, allergies, someone that prefers spicy food and so on.
On top of that the mere desire for variety in meals even outright dependancy for variety.
The former resulting in a negative mood if there's only one type of food and potentially a positive if there's variety. The latter resulting in disease if certain nutritional elements are missing.
Personally I'd say that paving the way for such features would fit very well within Rimworld.
And while I agree that the game could do with a better way of processing and storying different meals - I wouldn't say that all it does is cause clutter.