Ludeon Forums

RimWorld => Ideas => Topic started by: Kenneth79 on August 28, 2017, 01:26:12 PM

Title: Improving Combat Mechanic (MUST READ)
Post by: Kenneth79 on August 28, 2017, 01:26:12 PM
Here is a good idea. How about allowing grouping of certain colonists. That way when you click on a group only that group is selected to move. It has similar functions as total warfare. This improves gameplay because it allows you to accurately pick a group to move without finding and clicking each one individually.

For example, you want Timmy, Bob, Sarah, and Joe to move all at once at a certain position regardless of where they are. You click on their group and all of them move at the position regardless of where they are they scurry to the position. This improves combat mechanics because instead of finding each individual colonist and then putting them in the position you can call up a group and regardless of their position they all show up without you looking around the map playing ispy.
Title: Re: Improving Combat Mechanic (MUST READ)
Post by: SpaceDorf on August 28, 2017, 01:32:50 PM
You can select colonists in the colonist bar, without looking for them and send them to a destination.

With the use of the shift-key you can even select sarah, timmy, bob and joe.

Grouping Pawns in Teams that can be selected by using only a single pawn or a hotkey would be great.
Title: Re: Improving Combat Mechanic (MUST READ)
Post by: Jibbles on August 28, 2017, 02:22:14 PM
I keep waiting for this feature. Also want it so you can command a group of people to interact with same items, e.g. get 10 to snort yayo. Believe this could be done with achtung mod so I may try that.
Title: Re: Improving Combat Mechanic (MUST READ)
Post by: Bakar on August 28, 2017, 07:03:11 PM
It would be nice if you could select a fighter group,rescue team and trader group with just one or two buttons