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Messages - knainoa

#31
Outdated / Re: [A13] Mod MEGA PACK
May 07, 2016, 03:02:52 PM
Hello! I love your modpack. I chose to manually add Miscellaneous, Ts Mods, and Rimsenal. Of course it's not fully compatible, so I thought I would ask the creator if it would be possible to add these mods in some form or fashion. I know Rimsenal doesn't have a Combat Realism patch, but still.
#32
is there going to be either an official or fan made Combat Realism patch? Currently the guns don't work with CR, which is unfortunate because it has some really cool features and a lot of modpacks use CR. Anyway just a fan who wishes to see the two mods come together.
#33
Outdated / Re: [A13] Ocean Biome mod
May 06, 2016, 01:31:55 AM
so is this mod dead? because I really like the idea, love it actually, and was wondering when an update will be because right now it's incompatible with a lot of stuff and causes the neon colored screen crash on my rimworld
#34
is there an a13 update on the way?
#35
Hi! I sent three of my colonists to help some lady whos sister needed to be freed from slavers, and I forgot to read how long it takes. It's been about 20ish days without my three colonists. Is this normal? When will they return? Or did the game just eat my colonists
#36
hello all. when I try to install MAI+ with the standard modpack, some of the options in the Orders tab and the Zone/Area tab disappear. Specifically, the option to expand/erase Cleaning Zone, and the Allow tool. Also the collection tool (sand,clay,snow). How do I install MAI+ without removing these features? Is there a certain order? Or maybe another mod I should remove? To clarify, the debug log doesnt show any discrepancies (no errors or ant text at all) and the mod installs normally.
#37
Hey, first off amazing mod, love the textures and the weapons. I'm having trouble with the Federation mod. Can anyone help? Raids never happen naturally. When I try to force a raid, debug menu says:

1 Faction FPC forward base of def FPC has no PawnGroupMakers that can generate for pawns (points=73.5)

1 Go no pawns spawning raid from parms (points=73.5)
#38
Hey, I'm having some trouble with getting a raid from the Federation to happen. When I try to do it with the debug menu, it tells me that something is wrong with the FPC forward base being unable to spawn pawns. Can anyone help?