Hey gang! I backed the kickstarter but only now am getting around to playing the game. It's pretty cool to see the increase in popularity of dorflikes, and simulationist designs in general.
Anyways, I like to play a game just without reading instructions first just to be a little contrarian. So, giving that I was playing intentionally naive, here's a quick breakdown of my first impressions.
- It was really late and I swear the planet on the title screen was rotating. Apparently, it is not.
- I couldn't read any of the tooltip text for the life of me. It gave me flashbacks to CEGUI.
- The first thing I checked out was the options menu. I entered some names but they weren't used.
- I started a game. It took me a minute to understand the camera moves but I liked the speed. I especially liked the zoom-in and zoom-out, but the acceleration on mouse-near-edge felt janky.
- I was reminded of Jagged Alliance when looking at everybody's stats and started to wonder if I would have colonists who intrinsically hated each other.
- I decided there were too many stats to keep track of for the moment and started to treat each colonist individually.
- It took about ten minutes to realize I had to hit 'F' to make things unforbidden. This was sort of the first thing that bummed me out.
- My guys collected some stuff, then I started to build. I found the solar battery and made some cannons, Protoss-style. I also made a wall but it never got built.
- I just realized this is the most boring post in the world! Sorry, I love to give and hear first impressions. Long story short, first two games I understand how to move the camera around, build cannons and advance time. I have no idea how to feed my colonists. I thought I build at nutrient thing, connected it to electricity and placed a hopper next to it but both games ended in dying of starvation. I look forward to playing again. The highlight of the experience was definitely fending off a raider with auto-cannons. Also the weather effects were strangely poignant. The lowlight was the frustration of do-nothing right clicks (had to hit F), dying of starvation and reading letters about what was going to happen after it had in fact happened. It could be that I was spamming the fast-forward buttons though.
-Nick
P.S. Is there a game-replay-save-file stored anywhere?
Anyways, I like to play a game just without reading instructions first just to be a little contrarian. So, giving that I was playing intentionally naive, here's a quick breakdown of my first impressions.
- It was really late and I swear the planet on the title screen was rotating. Apparently, it is not.
- I couldn't read any of the tooltip text for the life of me. It gave me flashbacks to CEGUI.
- The first thing I checked out was the options menu. I entered some names but they weren't used.
- I started a game. It took me a minute to understand the camera moves but I liked the speed. I especially liked the zoom-in and zoom-out, but the acceleration on mouse-near-edge felt janky.
- I was reminded of Jagged Alliance when looking at everybody's stats and started to wonder if I would have colonists who intrinsically hated each other.
- I decided there were too many stats to keep track of for the moment and started to treat each colonist individually.
- It took about ten minutes to realize I had to hit 'F' to make things unforbidden. This was sort of the first thing that bummed me out.
- My guys collected some stuff, then I started to build. I found the solar battery and made some cannons, Protoss-style. I also made a wall but it never got built.
- I just realized this is the most boring post in the world! Sorry, I love to give and hear first impressions. Long story short, first two games I understand how to move the camera around, build cannons and advance time. I have no idea how to feed my colonists. I thought I build at nutrient thing, connected it to electricity and placed a hopper next to it but both games ended in dying of starvation. I look forward to playing again. The highlight of the experience was definitely fending off a raider with auto-cannons. Also the weather effects were strangely poignant. The lowlight was the frustration of do-nothing right clicks (had to hit F), dying of starvation and reading letters about what was going to happen after it had in fact happened. It could be that I was spamming the fast-forward buttons though.
-Nick
P.S. Is there a game-replay-save-file stored anywhere?