if you need anny help testing it i would love to do it! it sounds like a great thing these personal drones, with a lot of possibilities!
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#2
Mods / Re: [mod reqeust] ROOMBA :D
March 03, 2015, 02:11:38 AM
Yeah i get what you mean, the trash can is great but impractical for your entire base.
The roomba could work on uranium or have a charging station and roam the home zone, cleaning everything.
The roomba could work on uranium or have a charging station and roam the home zone, cleaning everything.
#3
Mods / Re: [mod reqeust] ROOMBA :D
March 02, 2015, 03:39:08 PM
i saw it, it is a nice start but the cleaning radius is so small that i will have to put them literaly everywhere in my base.
#4
Mods / [mod reqeust] ROOMBA :D
March 02, 2015, 12:06:39 PM
if i was crashed on a planet and i had the technology for solar panels and auto turrets i would also defenitly make a roomba to make sure i would never have to clean again.
It could clean the home zone.
It could clean the home zone.
#6
Releases / Re: [MOD] (Alpha 9) Glitter Tech v0.81
March 01, 2015, 06:52:53 AM
i dont know if this has been reported before but somehow this mod renders the exo skeletons from other mods un usable.
#13
Mods / Re: [Mod Request] Manual Priority Extension
February 25, 2015, 02:51:03 PM
I WANT THIS <3
this would make my gameplay so much better
this would make my gameplay so much better
#14
Mods / [mod idea] Sanitation
February 25, 2015, 02:49:02 PM
So today i was wondering, WHERE THE HELL DO MY COLONISTS DO THEIR PRIVATE BUISNES?
we have no toilets, no showers, no sewers or other primitive form sanitation. I would really like to see a mod to provide this. It would add a new layer of challenge and planning to the world.
i do not have the knowledge to make this mod so i hope someone will pick this up and starts working on it.
Some ideas for the mod could be.
- a need for cleanlines (if this is possible)
- a need to go to the toilet (if this is possible)
- a research tree for a sewer system, starting with open gutters and ending in a closed underground sewer system.
- A toilet.
- A shower
I hope people get inspired by this.
we have no toilets, no showers, no sewers or other primitive form sanitation. I would really like to see a mod to provide this. It would add a new layer of challenge and planning to the world.
i do not have the knowledge to make this mod so i hope someone will pick this up and starts working on it.
Some ideas for the mod could be.
- a need for cleanlines (if this is possible)
- a need to go to the toilet (if this is possible)
- a research tree for a sewer system, starting with open gutters and ending in a closed underground sewer system.
- A toilet.
- A shower
I hope people get inspired by this.
#15
Outdated / Re: [MOD] (Alpha 6) Workplaces (1.6.0 / 17.08.2014)
August 30, 2014, 12:37:14 PM
Thank you so much both of you! I really like the mod keep up the good work
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