Quote from: HBKRKO619 on February 28, 2015, 11:33:47 AMI've set <raidCommonality>0</raidCommonality>
Ok so I will put this back to 100% in the second I finish to write this post xD
I really don't understand why you made this change, if people activate this mod before playing, it's to have Jaffa in the world they will create o-O It's just pure logic o-O
Created new world
Created new colony, and I have Jaffa colony as enemies.
So "raidCommonality" sets raid chance. Jaffa won't spawn every Raid attack.
For those who want RaidCommonality 100. I've uploaded new archive
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