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Topics - Khaosius789

#1
Ideas / More Priority Numbers
July 28, 2015, 01:54:40 AM
I'd like to be able to assign colonists a number priority for each category. I don't see why it has to be 1-4 and leave room for colonists to have to choose between tasks. I'd like to be able to assign 1-15 or however many tasks there are to increase micro management ability.

I've talked to a few modders, and apparently it's hard coded, so it'd have to be a core gameplay change.
#2
Mods / [Mod Request] Burning Bullsnot
January 24, 2015, 11:25:03 AM
So... again... If I could I would... But instead, I'll trust to you wonderful people. <3

I use the crashed landing mod, and I'm pretty annoyed at the fact that if something is burning, you have to add a home region, and then prioritize extinguish fire, and then prioritize haul the item in order to go get it.

Be much easier if you could just select haul item, and the pawn would immediately realize, "Oh, hey, that's on fire. Maybe I should put that out before I attempt to move it, and then I can move it safely! Yay!"

Ideally, it would be lovely if such a mod included other small inconvenience solving similar to that. Like what, you ask? I'm not sure, but you can be sure I"ll mention them when I run into them.
#3
Mods / [Mod Request] Mountain Roof Removal
January 24, 2015, 10:42:00 AM
Good morning!

Again, no idea what I'm doing. =/

So I've encountered this in mod games, and currently use the Roof Support mod to circumvent it, but it still annoys me. I like to remove sections of mountain entirely, however when I do that, the roof will collapse. And then there's this random pile of rocks... that's an eye sore and the enemy uses for cover.

I'd like some way to remove that roof entirely.

I've already tried using no roof zones, turning it into an interior and removing the roof and then deconstructing the walls, etc etc.
#4
Mods / [Mod Request] Manual Priority Extension
January 24, 2015, 10:18:18 AM
Good morning!

I'd do it myself... but I have no idea what I'm doing, and I don't understand a lot of what I'm looking at. xD

So, the mod idea is that instead of only have 1-4 for manual priorities, have 1-12, so that you can give your colonist's an exact order of actions to be performed, vs having them have to choose between multiple actions at the same priority. Plus, keep them color coded from green to red, instead of bright green, two same colors, and gray

Edit: Also, maybe the ability to drag and drop colonists in the priority menu so you can organize them and change their order.

Shoutout to the EDB colonist Toolbar, should be able to do that as well.