Quote from: Starfly on May 11, 2018, 10:14:32 AMI wouldn't make any everyday stuff out of hyperweave. It's for high end combat gear. The only "civilian" stuff I can think of is Techno Boots. Otherwise, just have your civilian wear regular clothes. What your are looking for is item bonuses for work speed/movement/job bonuses, and these are completely independent of the material you use. Weapons, same thing. Civilians use civilian tools (hammer for builders, pick for miners...). If you must, give them a pistol or a knife for self defence (these have the smallest penalties).
Hello everyone. I really love the mod, but what really overkills me is the huge amount of apparel and weapons. Can anyone suggest me a good everyday apparel setup made of hyperweave? The basic stuff (button down-shirt etc) can't be made from it. Furthermore, any advice which weapons I could use (I'm at the advance weaponcraft table now, not into futuristic yet) which give a good hit but aren't hindering that much in my everyday colony duties? Or how do you handle raids? Do your soldiers run armless and are only equipped when a raid occurs?
You want to use the "Assign" tab to create templates for what your colonists wear and equip. This way you can tell your colonists to swap from civilian to soldier attire in a single click. As you colony grows larger, you start getting dedicated soldiers, who don't do anything else besides cleaning/hauling.