Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - Elektrycerz

#1
Quote from: Sarge on January 13, 2018, 09:42:42 AM
This sounds like the issues I had with Combat Extended. If you are running that, try removing it from your mod list and test again.

It's pretty obvious that it is caused by Combat Extended, but I don't want to get rid of it. I thought this modpack works 100% on B18, but then I checked Combat Extended and saw that it's for A17...

So... HardcoreSK has Combat Extended as one of it's mods, but it is generally advised to play without it? Realistic combat is one of the most important things to me, so the game without it will not play very well... Is there no possibility of fixing the "no damage" bug without removing CE altogether?
#2
I have a problem: guns are completely useless. Have I done something wrong wile installing the modpack? In my normal colony, I made myself some Lee-Enfields (good/excellent quality, 100% HP), but they are useless. I can't hit a stationary Buffalo from 5m away. With a 14-skill shooter (with no injuries, in daylight, with no obstacles)

I went further and made a new colony of 20-skill shooters with sniper rifles and assault rifles. Still, they can't hit anything, regardless of range. I've used up close to 400 ammo on my tests and registered 0 hits. Or did I...

Sometimes, when shooting, a blood stain appears on the ground below the target. But no damage is done. Is this the problem? Why are guns dealing no damage or are completely inaccurate?

Please help me, - it's totally ruining my playthrough, as I have to use melee exclusively, and most of my colonists are only good shooters...