[Mod Request] What about time stopping?

Started by GRANDMASTER, August 21, 2018, 12:10:05 PM

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GRANDMASTER

Can someone do something like psychic shock / insanity lance, but it will stop time (for 10-15 real seconds) for the one who used it. (My colonist was surrounded, he used that lance and ran into the shelter.) Lance should be disposable. Is it possible?
P.S. I apologize for my grammar. I had to use Google Translate.
      Greetings from Russia

Ruisuki

would be cool if time stop only affected pawns carrying a receiver type of gear to prevent OP