look, guys, i've done such a thing ..
each iteration of this game (like KSP or project zomboid) i do big assembly of bunch of mods (104 right now).
and, as you know, if you apply a lot of mods and open research tab, you will see an example of perfect chaos.
So i decided to bring a little order on this anarchy island.. and as i plunged into the editing, i began to link the projects in a manner that i would consider logical.
or, if u want, like "Civilization"-game series.
so now it is a big-long tech tree where each tech follows from another and is linked to the following.
But that's not all. another merging, as usual:
- re-link recipes to one type workbench (no need 100500 workbenches to use all recipes (except tiers ofc));
- binding obvious things from different mods (coal with all wood-fuel users, for example);
- other little things like "why the @#$% i can not construct it of a (wood/stone/steel/other material)? it is the religious taboo?";
- other small things that now I can not remember all (that seems logical or obvious to me).
in other words, i just rework the game by myself so that it is logical and convenient.
it's quite a lot of work about 10-15 hours in the last week in total (100+ mods merged and i add something every day).
and once i have just thought: it's only my game or may it be used by other people?
can this be useful? is it interesting to someone else?
other links to techtree if the forum suddenly doesn't open the picture:
https://www.flickr.com/photos/90303206@N07/31733036030/in/dateposted-public/
https://www.flickr.com/photos/90303206@N07/32069287766/in/dateposted-public/
each iteration of this game (like KSP or project zomboid) i do big assembly of bunch of mods (104 right now).
and, as you know, if you apply a lot of mods and open research tab, you will see an example of perfect chaos.
So i decided to bring a little order on this anarchy island.. and as i plunged into the editing, i began to link the projects in a manner that i would consider logical.
or, if u want, like "Civilization"-game series.
so now it is a big-long tech tree where each tech follows from another and is linked to the following.
But that's not all. another merging, as usual:
- re-link recipes to one type workbench (no need 100500 workbenches to use all recipes (except tiers ofc));
- binding obvious things from different mods (coal with all wood-fuel users, for example);
- other little things like "why the @#$% i can not construct it of a (wood/stone/steel/other material)? it is the religious taboo?";
- other small things that now I can not remember all (that seems logical or obvious to me).
in other words, i just rework the game by myself so that it is logical and convenient.
it's quite a lot of work about 10-15 hours in the last week in total (100+ mods merged and i add something every day).
and once i have just thought: it's only my game or may it be used by other people?
can this be useful? is it interesting to someone else?
other links to techtree if the forum suddenly doesn't open the picture:
https://www.flickr.com/photos/90303206@N07/31733036030/in/dateposted-public/
https://www.flickr.com/photos/90303206@N07/32069287766/in/dateposted-public/