So.... no one is discussing the new DLC? I'm surprised, but I didn't find such a topic, if there is one, sorry.
Biotech is very interesting. First of all - we finally get "canonical" parenthood and children! Second - I see it as a return to the "hard sf" principles that Rimworld was supposed to follow. Don't misunderstand me, I'm not an enemy of "magic" like the one introduced in Royalty, but it's nice from time to time to interact with a work in which superpowers are a bit more rooted in science and logic - in the real world, the technology of brain-machine interfaces allowing machines to be controlled remotely thanks to implants connected to the nervous system already exists, it's just a matter of developing it - so the mechanitors introduced by Biotech are much more realistic than the "Jedi knights" from Royalty (with all my love for "Star Wars").
Biotech is very interesting. First of all - we finally get "canonical" parenthood and children! Second - I see it as a return to the "hard sf" principles that Rimworld was supposed to follow. Don't misunderstand me, I'm not an enemy of "magic" like the one introduced in Royalty, but it's nice from time to time to interact with a work in which superpowers are a bit more rooted in science and logic - in the real world, the technology of brain-machine interfaces allowing machines to be controlled remotely thanks to implants connected to the nervous system already exists, it's just a matter of developing it - so the mechanitors introduced by Biotech are much more realistic than the "Jedi knights" from Royalty (with all my love for "Star Wars").