Option to forbid crafted items once dumped in a storage area

Started by NeverPire, September 24, 2018, 11:44:01 AM

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NeverPire

I would like to see a way in the vanilla game to forbid directly crafted items once dumped in a storage area.
Particularly usefull for trading goods (especially drugs and thrumbo clothes).

I lose several minutes every time I kill a thrumbo to undress thrumbo clothes my pawn take on to replace their common clothes. I only craft them for trade, not to be worn ! Same for drugs, I prefer my pawns and my animals avoid to use them.
I will never do worse than what I do now.
It's what self-improvement means.

Limdood

A temporary workaround for you could be to craft only an item type that is set to not be worn by colonists.

For example, craft thrumbofur parkas and tuques while not allowing any pawns to wear them (in the assign tab).  Or if you're in crazy cold biome, thrumbofur dusters and bowler hats

NeverPire

Really annoying when I know pertinently that the most valuable garment based on its price divided by its crafting requirements is T-shirt and parka the worst :/

It would be an easy option to add.
I will never do worse than what I do now.
It's what self-improvement means.