Ludeon Forums

RimWorld => Ideas => Topic started by: Kregoth on November 12, 2013, 04:35:08 AM

Title: Conduits and Doors are too similar.
Post by: Kregoth on November 12, 2013, 04:35:08 AM
the blue doors has a tendency to throw me off when building something needing power conduits. Can't tell you how many times I have accidently placed a door instead of a conduit.

I know the art style is most likely going to change, but I think doors should be a different color and conduits really should be blue. I am referring to the icon in the selection menu.

I love this game be the way, I can't wait to see more Tynan :)

EDIT: I know this is very minor in terms of feedback, but it was something that struck me as a very easy new player mistake. Having it easier to distinguish between them would do wonders.
Title: Re: Conduits and Doors are too similar.
Post by: mumblemumble on November 12, 2013, 06:55:26 AM
The reason they are the colors they are, the doors seem to be reinforced glass, while conduit is steel pipes containing wires (like in real life).

If you are thinking about the blue display for circuitry, that's simply for ease of seeing where the electrical systems are.
Title: Re: Conduits and Doors are too similar.
Post by: Semmy on November 12, 2013, 08:12:56 AM
moved to suggestions
Title: Re: Conduits and Doors are too similar.
Post by: ShadowDragon8685 on November 12, 2013, 01:12:46 PM
I suppose it couldn't hurt for there to be an option for the player to select a UI color for his power grids in the options menu - red, yellow, blue, cyan, magenta, whatever. Maybe a box for the player to enter a hex-code for color?

Or just make it yellow. Most people associate yellow with electricity.
Title: Re: Conduits and Doors are too similar.
Post by: Produno on November 12, 2013, 01:48:04 PM
Well, in Europe (im not sure about Americas etc) but a live electrical cable is brown (standard 240v) and blue for neutral. So i mostly associate electric with brown. Yellow is for 110v mainly.

Old colours in the UK were red and black for 240v (which was 230v) with red being the live.

We could go into 3 phase if you wanna get really technical.

Just my input :).
Title: Re: Conduits and Doors are too similar.
Post by: ShadowDragon8685 on November 12, 2013, 02:01:51 PM
Quote from: Produno on November 12, 2013, 01:48:04 PMWell, in Europe (im not sure about Americas etc) but a live electrical cable is brown (standard 240v) and blue for neutral. So i mostly associate electric with brown. Yellow is for 110v mainly.

Old colours in the UK were red and black for 240v (which was 230v) with red being the live.

I'm not talking about associating the color of wiring, I'm talking about associating the color of electricity itself - in video games, in popular culture, what color is unleashed/elemental/magical electricity? Yellow! It's the eye-drawing color of our very own lightning bolt symbol which indicates a device is without power.
Title: Re: Conduits and Doors are too similar.
Post by: Produno on November 12, 2013, 02:15:31 PM
Quote from: ShadowDragon8685 on November 12, 2013, 02:01:51 PM
I'm not talking about associating the color of wiring, I'm talking about associating the color of electricity itself - in video games, in popular culture, what color is unleashed/elemental/magical electricity? Yellow! It's the eye-drawing color of our very own lightning bolt symbol which indicates a device is without power.

Chill Winston. That wasnt aimed at you. Just giving my own input is all.

Oh, and its colour not color heheh ;p.
Title: Re: Conduits and Doors are too similar.
Post by: Galileus on November 12, 2013, 02:31:58 PM
Quote from: ShadowDragon8685 on November 12, 2013, 02:01:51 PMI'm talking about associating the color of electricity itself - in video games, in popular culture, what color is unleashed/elemental/magical electricity?

Blue o_O
Title: Re: Conduits and Doors are too similar.
Post by: Produno on November 12, 2013, 02:37:22 PM
Quote from: Galileus on November 12, 2013, 02:31:58 PM
Quote from: ShadowDragon8685 on November 12, 2013, 02:01:51 PMI'm talking about associating the color of electricity itself - in video games, in popular culture, what color is unleashed/elemental/magical electricity?

Blue o_O

Heh, i was thinking that but didnt want to provoke an argument. Lol
Title: Re: Conduits and Doors are too similar.
Post by: Kregoth on November 12, 2013, 03:33:44 PM
Sorry for putting this in general, I meant to put this in suggestions :(

Like I said the door color is a minor issue, and I hardly make the mistake anymore. I wanted to bring it to attention only because I have seen a few of my friends play the game and do the same thing.

As for the door and electricity color, the door interacts with electricity so maybe it should turn blue when connected, but looks like a normal glass door in the interface. 

Quote from: Produno on November 12, 2013, 02:15:31 PM
Oh, and its colour not color heheh ;p.

Sorry but don't try to correct someone with english when there are 2 different english languages. Color and Colour are both correct.
Title: Re: Conduits and Doors are too similar.
Post by: Amaror on November 12, 2013, 03:41:25 PM
As i understand it all of the art is placeholder anyway, until the new artist gets to work on it.
Title: Re: Conduits and Doors are too similar.
Post by: ShadowDragon8685 on November 12, 2013, 03:49:03 PM
Quote from: Produno on November 12, 2013, 02:15:31 PMOh, and its colour not color heheh ;p.

I'll use any bloody spelling I damn well please, thank ye very much. :P

Quote from: Galileus on November 12, 2013, 02:31:58 PMBlue o_O

Our very own lightning bolt icon seems to say that yellow is more electrical a color than blue.

Frankly, either works, but if telling what's a conduit under wire-view and telling what's a door under wire-view are a problem for some players - and especially taking into account the possibility of players who suffer from some form of colour-blindness - then the color of the wire-diagram should be adjustable in the options menu. Hence why I'd suggested the ability for the player to choose their own colour.
Title: Re: Conduits and Doors are too similar.
Post by: mumblemumble on November 12, 2013, 03:51:39 PM
Its not the WIRES you are placing though, so wire color is irrelevant. its the CONDUIT, which is essentially a steel tube which contains and protects the wires from damage. And steel isn't blue, at least not blue like that, and raw wires being laid down would both be a hazard (damaged wires are a huge risk) and they can be damaged super easy, as the plastic coating on wires is very thin, only enough to let someone handle the live wire without being shocked - its nowhere near thick enough to stay intact in rough environments, hence the conduit.
Title: Re: Conduits and Doors are too similar.
Post by: ShadowDragon8685 on November 12, 2013, 03:54:28 PM
Quote from: mumblemumble on November 12, 2013, 03:51:39 PMIts not the WIRES you are placing though, so wire color is irrelevant. its the CONDUIT, which is essentially a steel tube which contains and protects the wires from damage. And steel isn't blue, at least not blue like that, and raw wires being laid down would both be a hazard (damaged wires are a huge risk) and they can be damaged super easy, as the plastic coating on wires is very thin, only enough to let someone handle the live wire without being shocked - its nowhere near thick enough to stay intact in rough environments, hence the conduit.

You do understand that I'm talking about the "wire diagram" view that happens only when you select a power conduit to be placed, right? The way walls, doors, and power conduits all light up with blue to show that they are capable of carrying power?


Although painting the conduit yellow wouldn't be a bad idea...
Title: Re: Conduits and Doors are too similar.
Post by: Galileus on November 12, 2013, 04:07:54 PM
Quote from: ShadowDragon8685 on November 12, 2013, 03:49:03 PMOur very own lightning bolt icon seems to say that yellow is more electrical a color than blue.

Yellow means "warning!" not "electricity" ;)

Try this (https://www.google.pl/search?client=firefox-a&hs=rNh&rls=org.mozilla%3Apl%3Aofficial&channel=fflb&biw=1857&bih=1018&tbm=isch&sa=1&q=electricity&oq=electricity&gs_l=img.3..0l10.12100.12624.0.13017.2.2.0.0.0.0.130.238.0j2.2.0....0...1c.1.31.img..0.2.238.JI27_TGAMe0), this (https://www.google.pl/search?client=firefox-a&hs=BQh&rls=org.mozilla%3Apl%3Aofficial&channel=fflb&biw=1857&bih=1018&tbm=isch&sa=1&q=lightning+elemental&oq=lightning+elemental&gs_l=img.3..0l4j0i5l2j0i24l4.2088.2448.0.2694.2.2.0.0.0.0.121.219.1j1.2.0....0...1c.1.31.img..0.2.219.G4tZ5Yj85Y0) and count blue and yellow ;) My favorite is:

(http://2.bp.blogspot.com/-Idu-4-jbLfk/T2zkqIFoZzI/AAAAAAAAZQ0/dr8heC7Pajo/s320/Dark_Lightning.jpg)
Title: Re: Conduits and Doors are too similar.
Post by: ShadowDragon8685 on November 12, 2013, 04:12:58 PM
Quote from: Galileus on November 12, 2013, 04:07:54 PMYellow means "warning!" not "electricity" ;)

Try this (https://www.google.pl/search?client=firefox-a&hs=rNh&rls=org.mozilla%3Apl%3Aofficial&channel=fflb&biw=1857&bih=1018&tbm=isch&sa=1&q=electricity&oq=electricity&gs_l=img.3..0l10.12100.12624.0.13017.2.2.0.0.0.0.130.238.0j2.2.0....0...1c.1.31.img..0.2.238.JI27_TGAMe0), this (https://www.google.pl/search?client=firefox-a&hs=BQh&rls=org.mozilla%3Apl%3Aofficial&channel=fflb&biw=1857&bih=1018&tbm=isch&sa=1&q=lightning+elemental&oq=lightning+elemental&gs_l=img.3..0l4j0i5l2j0i24l4.2088.2448.0.2694.2.2.0.0.0.0.121.219.1j1.2.0....0...1c.1.31.img..0.2.219.G4tZ5Yj85Y0) and count blue and yellow ;) My favorite is:

(http://2.bp.blogspot.com/-Idu-4-jbLfk/T2zkqIFoZzI/AAAAAAAAZQ0/dr8heC7Pajo/s320/Dark_Lightning.jpg)

Come on dude, seriously? You're arguing over this?

The point of the diagram view is, I think, to make it unambiguously clear as regards which bits are electrical conductors and which bits are not. Given the OP's post, I think there is at least some ambiguity for some people.

Hence why I suggest allowing the user to customize that color as an option. Everyone can pick a color which is unambiguous to them, whether it's blue, yellow, red, fuscia, or mud-brown.


(Also, for the record, blue works well as an electrical color, but when I think electricity, blue is the second color I'd associate with it, behind yellow.)
Title: Re: Conduits and Doors are too similar.
Post by: Kregoth on November 12, 2013, 04:19:58 PM
Quote from: ShadowDragon8685 on November 12, 2013, 03:54:28 PM
Quote from: mumblemumble on November 12, 2013, 03:51:39 PMIts not the WIRES you are placing though, so wire color is irrelevant. its the CONDUIT, which is essentially a steel tube which contains and protects the wires from damage. And steel isn't blue, at least not blue like that, and raw wires being laid down would both be a hazard (damaged wires are a huge risk) and they can be damaged super easy, as the plastic coating on wires is very thin, only enough to let someone handle the live wire without being shocked - its nowhere near thick enough to stay intact in rough environments, hence the conduit.

You do understand that I'm talking about the "wire diagram" view that happens only when you select a power conduit to be placed, right? The way walls, doors, and power conduits all light up with blue to show that they are capable of carrying power?


Although painting the conduit yellow wouldn't be a bad idea...

Yeah that's where the consistency issue happens. When working with conduits everything mostly turns blue, having the door the same color makes for an easily mistakable conduit. That's mostly why I think conduits should be blue, and doors should have the grey color, at least until they are hooked up. It just makes conduit's far more recognizable when you look for them.

Also I didn't make this topic for people to complain to each other about what color electricity is. That's not relevant to the discussion currently.
Title: Re: Conduits and Doors are too similar.
Post by: ShadowDragon8685 on November 12, 2013, 04:28:34 PM
Quote from: Kregoth on November 12, 2013, 04:19:58 PMYeah that's where the consistency issue happens. When working with conduits everything mostly turns blue, having the door the same color makes for an easily mistakable conduit. That's mostly why I think conduits should be blue, and doors should have the grey color, at least until they are hooked up. It just makes conduit's far more recognizable when you look for them.

I'm not in favor of recoloring doors, personally. I can see the confusion, though - a door across a one-tile-wide hallway in conduit view looks very similar to a conduit unless you look closely.

They also work more or less the same vis-a-vis electrical conductivity, though.

Quote from: Kregoth on November 12, 2013, 04:19:58 PMAlso I didn't make this topic for people to complain to each other about what color electricity is. That's not relevant to the discussion currently.

Oh.

I'm sorry, I didn't realize.

You must be new here. Hi, I'm ShadowDragon8685. Welcome to the internet, where the OP - that's shorthand for "Original Post(er)" has only tangential relationship to the direction a topic takes after a dozen or so posts, and the wishes of the OP to restrict a topic in any manner whatsoever, either voiced in the OP itself or later in the thread, are precisely 100% irrelevant.

Enjoy your stay, we have cookies.
Title: Re: Conduits and Doors are too similar.
Post by: mumblemumble on November 12, 2013, 04:30:08 PM
The icon for the conduit is a corner piece, if you remember that its plenty easy to keep it in mind.
Title: Re: Conduits and Doors are too similar.
Post by: Galileus on November 12, 2013, 04:50:20 PM
Quote from: ShadowDragon8685 on November 12, 2013, 04:28:34 PMthe wishes of the OP to restrict a topic in any manner whatsoever, either voiced in the OP itself or later in the thread, are precisely 100% irrelevant.

Wow. Just wow.

Anyhow, as it was stated before - this game is very likely to go through graphical changes anyway. It may be a good idea to bring that case up when it does - but as of now this discussion seems void.
Title: Re: Conduits and Doors are too similar.
Post by: Produno on November 12, 2013, 05:11:47 PM
Quote from: Kregoth on November 12, 2013, 03:33:44 PM
Sorry but don't try to correct someone with english when there are 2 different english languages. Color and Colour are both correct.

I thought it was pretty obvious i was joking, hence the ;p.. Besides if you want to get technical, i was saying the correct English, not the correct American English ;)

Quote from: ShadowDragon8685 on November 12, 2013, 03:49:03 PM
I'll use any bloody spelling I damn well please, thank ye very much. :P

I wasnt telling you what to use, just pointing out whats correct heheh. No seriously i was only joking :).

I like the idea of choosing your own colour, but as Galileus said i guess its a mute point at the moment seeing as most the art could be changed. So i guess changing the art of the door would eleviate the problem so it can be left as is.
Title: Re: Conduits and Doors are too similar.
Post by: Kregoth on November 12, 2013, 05:38:05 PM
Quote from: ShadowDragon8685 on November 12, 2013, 04:28:34 PM
Oh.

I'm sorry, I didn't realize.

You must be new here. Hi, I'm ShadowDragon8685. Welcome to the internet, where the OP - that's shorthand for "Original Post(er)" has only tangential relationship to the direction a topic takes after a dozen or so posts, and the wishes of the OP to restrict a topic in any manner whatsoever, either voiced in the OP itself or later in the thread, are precisely 100% irrelevant.

Enjoy your stay, we have cookies.

Roger, I'll consider you 100% irrelevant when I read your posts. Thanks for telling me ahead of time :)
Title: Re: Conduits and Doors are too similar.
Post by: ShadowDragon8685 on November 12, 2013, 07:38:38 PM
Quote from: Produno on November 12, 2013, 05:11:47 PMI like the idea of choosing your own colour, but as Galileus said i guess its a mute point at the moment seeing as most the art could be changed. So i guess changing the art of the door would eleviate the problem so it can be left as is.

I don't imagine that the "coloring grid" concept is going away, so choosing one's own color for its UI element seems a very good idea to me, both for the current game and for the future versions. I also wonder how it would interact with persons suffering from some form of color-blindness; I myself do not, but I'm given to understand that persons with said problem have difficult distinguishing certain colors that normally-sighted individuals do not, but otherwise can perceive different colors well enough.