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Topics - Shackleberry

#1
Unfinished / [WIP] [A12d] More Traps
June 27, 2015, 11:21:15 AM
More Traps

Description:
Currently a simple mod to expand on the default traps. The intent is to create more interesting traps which will provide creative solutions to defending your colony.

Arrow Trap
A small arrow slit. When the victim disturbs the trigger, an arrow is fired at the target.

Arrow Trap (Anesthetic)
A small arrow slit. When the victim disturbs the trigger, an arrow is fired at the target. The arrow is coated in an anesthetic.

Arrow Trap (Toxic)
A small arrow slit. When the victim disturbs the trigger, an arrow is fired at the target. The arrow is coated in a toxic venom.

Fire Pit
A covered pit full of flammable pitch. When the victim disturbs the trigger, the pitch ignites and spreads flame to the victim and the surrounding area.

Pit Fall
A deep covered pit. When the victim disturbs the trigger, the floor below collapses and drops the victim into the pit.

Spike Trap
A covered pit full of sharpened spikes. When the victim disturbs the trigger, the floor below collapses and drops the victim onto the spikes.

Author/Mod Team
Shackleberry

Download
https://github.com/RShackleton/RimWorld-MoreTraps/archive/master.zip

Source
https://github.com/RShackleton/RimWorld-MoreTraps

How to install:
- Unzip the contents and place the "MoreTraps" folder in your RimWorld/Mods folder.
- Activate the mod in the mod menu in the game.

Mod Art
Would appreciate if anyone wants to get involved and create the art for the traps, I am certainly more of a developer than an artist.