*Not the simple sidearm mod though
I feel like early gun and weapon like handgun and knife are no match against rifle and long sword in late game. So, I guess dual wielding will allow them to make it viable.
The detail I like would be something that allow pawn to carry the same type of weapon to double the fire/ hit rate but suffer the manipulation penalty like -30% (to reduce the chance to hit a fair bit). Also, reduce exp gain from shooting and melee skill while dual wielding by 60% too.
The gun list that allow to dual wield are;
Auto pistol, Revolver, Machine pistol and Triple rocket launcher .
Melee;
Shiv, Knife, Gladius, Mace.
Thank you for reading
I feel like early gun and weapon like handgun and knife are no match against rifle and long sword in late game. So, I guess dual wielding will allow them to make it viable.
The detail I like would be something that allow pawn to carry the same type of weapon to double the fire/ hit rate but suffer the manipulation penalty like -30% (to reduce the chance to hit a fair bit). Also, reduce exp gain from shooting and melee skill while dual wielding by 60% too.
The gun list that allow to dual wield are;
Auto pistol, Revolver, Machine pistol and Triple rocket launcher .
Melee;
Shiv, Knife, Gladius, Mace.
Thank you for reading