My Doc can't operate

Started by realdead_man, July 07, 2017, 01:27:40 AM

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realdead_man

I have a WAKEUP junky pawn, he needs a new arm.

I have X2 sith blades, 1 power claw, 2 bionic, and one simple. (ARMS)

When I right click, it says "Cant op, need materials" 

I tried dosing him with wake up, get pretty blue +++, but still cant op!
What am I missing?

Blato

Do you have medicine that's not forbidden? And is the patient allowed to take said medicine?

realdead_man

They are on "1 beer and 1 joint a day" plan, but that has never stopped anyone before.

The meds and wake up itself are not forbidden

Blato

The allowed medicine is on the health tab, not the drug policies. By default it should allow colonists to take up to glitterworld, though I manually lower that to herbal. I only use real medicine for ops and dire situations.

realdead_man

nope.  but let me double check

realdead_man

YEs, that was it.   He, and only he, somehow got set to "herbal".

Weird, cause I never bothered to see what that tab does.... errant click I guess.


THANKS

(now help me out with my skeleton problem. lol)