Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - NinjaSiren

#181
Changelogs
v0.3

- Fixed serious bug Rimworld.ThingDefGenerator_Corpses.CalculateMarketValue (Verse.ThingDef raceDef).
- Fixed visual bugs.
#182



Yes, Vehicles, Finally! - A somewhat* new way to travel the planet!


Required mods:
The Vehicle Framework by SmashPhil
JecsTools by Jecrell



Recommended with:
Run and Gun by Roolo
Search and Destroy by Roolo
EdB Prepare Carefully by Edbmods



Planned re-compatibility with:
Combat Extended by N7Huntsman



Download:
Github
Dropbox
Google Drive




Nightly Build Download (Buggy but latest changes):
Github



I was searching for a mod of vehicles and it ended up me finding this old mod from B17 to B18. I ended up forking it from github and continuing the work of Mason J. Caboose's Yes, Vehicles mod.

Original mod [A17/18] video by BaRKy.

Screenshots:

Vehicles:

Weapons:

Mod Order:




Source files:
Github



Credits:
XML and other files are made with Notepad++, Notepad++ is a free source code editor. Assembly files are coded using Microsoft's C# Programming Language + .NET Framework and Visual Studio.

Thank You Jecrell for making JecsTools, Neronix the original Vehicle Framework code from JecsTools ([O21] Vehicle Framework), SmashPhil for the new Vehicle Framework code for all vehicle mods, and Mason J. Caboose for making the original WIP mod! Thank you for Hjkma/Taranchuk for the Combat Extended patch Hotfix #2 and Weapons Balancing patch!