Just want to thank everybody who is working in the upgrade to A15 (and all the previous ones), send you some positive feedback and hope for a soon release!
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
Pages1 2
#2
Releases / Re: [A13] Miscellaneous w MAI+Robots (V 0.13.4 / 15.05.2016)
May 22, 2016, 03:33:54 PM
Thanks Haplo for the help you gave me. Also telling you that I really like the idea of MAI attending waddings (its fun) and getting married (it's hilarious).
Have fun!
Have fun!
#3
Outdated / Re: [A13] Ushanka!
May 22, 2016, 03:26:14 PM
It really looks great, the art work is excellent, doesn't looks extrange like other hats. Congratulations.
#4
Outdated / Re: [A13] mipen's Mechanical Defence 2 (V0.1 / 18.5.2016)
May 22, 2016, 03:21:22 PM
I'm very happy someone is trying to re-made this mod. Droids were (in my opinion) the best thing that happened in rimworld mods, also the mecanical extended walls were very fun to use, and the ore extractor made the game very easy. I also enjoy MAI mods but the robots are not the same, they are maybe too good in general. I remember making an army of fighting droids (MD2) cappable of stopping waves and waves of enemies... Ohhh s*** I'm getting melancolic.
Anyway, thanks to try it. I'll be expecting further updates.
Anyway, thanks to try it. I'll be expecting further updates.
#5
Releases / Re: [A13] Miscellaneous w MAI+Robots (V 0.13.4 / 13.05.2016)
May 15, 2016, 05:01:43 AMQuote from: Haplo on May 14, 2016, 05:18:45 PM
Here is the specific info you're searching for
https://ludeon.com/forums/index.php?topic=3612.msg215398#msg215398
Thanks Haplo!
Just one last thing... there are like 1000 pages one my save files. Were would that <storyteller> be? Near the end or the top of the document? I'm just getting blind reading the file, never done something like this before.
Thanks Again!
#6
Releases / Re: [A13] Miscellaneous w MAI+Robots (V 0.13.4 / 13.05.2016)
May 14, 2016, 03:40:17 PM
Hi everyone!
I'm having a problem... well actually the problem is that I'm not having problems, no raids, no comercial caravanes or spaceships, heatwaves or toxic fallouts. My colony is just getting soooooo boring, I increased the difficult settings and sice then nothing happened anymore. I think I read here that someone was havving the same issue, but I just cant find the page.
A bit of help would be apreciated.
Thanks!
I'm having a problem... well actually the problem is that I'm not having problems, no raids, no comercial caravanes or spaceships, heatwaves or toxic fallouts. My colony is just getting soooooo boring, I increased the difficult settings and sice then nothing happened anymore. I think I read here that someone was havving the same issue, but I just cant find the page.
A bit of help would be apreciated.
Thanks!
#7
Releases / Re: [A13] Miscellaneous w MAI+Robots (V 0.13.3 / 01.05.2016)
May 01, 2016, 11:28:42 AM
And now is attending at a wedding! I hope it doesn't drink all my bier!! XD Love it ! Sorry I don't know how to post pictures!
#8
Releases / Re: [A13] Miscellaneous w MAI+Robots (V 0.13.3 / 01.05.2016)
May 01, 2016, 07:01:57 AM
Hilarious! I just bought a cleaning droid and it had a negative mood for beeing naked, so I just gave him tribalwear and now it's happy.
#9
General Discussion / Re: Worth waiting?
April 27, 2016, 05:23:11 PM
I agree, A13 is REALLY a big game allready. If I watch too many gameplays I normally get tired faster.
#10
Releases / Re: [A13] Miscellaneous w MAI+Robots (V 0.13.2 / 24.04.2016)
April 26, 2016, 12:37:49 PM
Ok I'll try to find out the problem. Thanks for the feed back
#11
Releases / Re: [A13] Miscellaneous w MAI+Robots (V 0.13.2 / 24.04.2016)
April 25, 2016, 04:21:32 PM
Hey. Got a problem when my colonists try to haul stone chunks, they try hard to pick them up but its like they coudn't and falls dawn, they try it for hours and sometimes just haul them without problem. I'll try to train the dogs to haul them.
#12
Releases / Re: [A13] Miscellaneous w/o MAI+Robots (V 0.13.1 / 16.04.2016)
April 16, 2016, 05:45:15 PM
Tx for the update.
#13
Outdated / Re: [A12d][ModPack] The ModVarietyPack
March 22, 2016, 10:39:49 AM
Hey guys
I cant start the mod, shall I unzip de files inside the Mods folder or inside the general game?
Because I don't find the new shortcut.
I cant start the mod, shall I unzip de files inside the Mods folder or inside the general game?
Because I don't find the new shortcut.
#14
Outdated / Re: [A11] Pawn State Icons (v04b) 14.06.2015
July 13, 2015, 11:31:01 AM
Hi!
Is the mod ready for version 11B?
Does it work?
Is the mod ready for version 11B?
Does it work?
#15
Outdated / Re: [Alpha 11B] Mechanical Defence 2 (Update 20 - A11B Update by Leucetius (TY!))
July 11, 2015, 03:16:10 PM
This is probably the top mod I've played, MD and SC make practically a hole new game.
Thanks for the update!!
Thanks for the update!!
Pages1 2