Health system

Started by Scorpion6981, August 15, 2014, 09:15:57 AM

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Scorpion6981

So with the new health system implemented where people can get body parts cut off and other wounds I thought it would be great to talk about some things that i feel need to be tweaked in the future:
In a recent world i had i was attack by a group of tribe raiders and most of them had rocks. I was moving my people back and one person got hit and died. That isn't the weird part, his head fell off when he got hit with a rock. Now i'm no scientists but i'm sure your head wont fall off from being hit with a rock that someone can easily carry around. Another problem I've had is people are either not getting out of the medical bed when healed or in extreme pain when they don't have any injuries. So this system is great but needs a little tweaking in my opinion.
Also i remember the artificial limbs trait from before and cant wait to see how that will be implemented soon!

HatesYourFace

I suppose you could internally decapitate someone with a large enough rock. (Ie. Everything important inside your neck is severed from the crushing force, but your head stays attached via the skin) http://en.wikipedia.org/wiki/Internal_decapitation

But yeah it needs some tweaking definitely! Especially the "Impaired" label on colonists. I have a guy who has a scar from a scratch by a Squirrel that only give's him +3% pain, yet the game says he's "Seriously Impaired". I mean all his stats are fine, they healed to 100%. I'm not sure what's so impaired about him? Lol he seems great besides his sudden phobia of anything small and furry.
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