Space Battles

Started by DoomOfMax, January 04, 2017, 02:03:16 PM

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DoomOfMax

Hello,

I read you (will) have the ability to build a (or later maybe multiple) ship(s) in order to win the game.
But with the addition of planets there are far more possiblities.
Will you be able to build your own ship some day?
Have space battles, create new colonies on new planets, etc.?
How possible would it be, that there will be that kind of a feature?
From my perspective it would take time, sure,
but I don't think you would have to start programming from scratch.
And it would add a whole lot of gameplay and features to the game.

So how big are the chances this could be a feature some day?
And what do you guys think about this idea/suggestion?

Regards,
DoomOfMax

Elok

Quote from: DoomOfMax on January 04, 2017, 02:03:16 PM
Hello,

I read you (will) have the ability to build a (or later maybe multiple) ship(s) in order to win the game.
But with the addition of planets there are far more possiblities.
Will you be able to build your own ship some day?
Have space battles, create new colonies on new planets, etc.?
How possible would it be, that there will be that kind of a feature?
From my perspective it would take time, sure,
but I don't think you would have to start programming from scratch.
And it would add a whole lot of gameplay and features to the game.

So how big are the chances this could be a feature some day?
And what do you guys think about this idea/suggestion?

Regards,
DoomOfMax

Well, you're basically suggesting that Ludeon make a whole new game inside Rimworld.

The idea is cool, but demand way too much work. If they want to make space battle, I think they'll instead create a new game.

DoomOfMax

#2
I thought about it this way:

On the planet:
You build a ship, add weapons, generators, etc.
In space:
It's just like normal terrain but exept the ship and its interiors.
Every spot of the "terrain" is black like space,
so it would be like a biome exept animals, trees, water, etc.
but instead other "buildings" which would be are other ships.
You could move the ship like a carawan and if you find something (e.g. a wreck)
a new terrain with the thing (the wreck) is generated.

And I agree space battles would be one of the harder parts.
But what about the other ideas?

Lightzy

What would gameplay be about?
I mean if you get free water/food from, I dunno, ship based food synthesizers...
Like, what's the game about?


But I'm all for an idea where ludeon makes another game which is about space combat in the rimworld universe, and when you crash into a planet it just starts up rimworld until you get a spaceship and then it runs the space combat game again, heh

DoomOfMax

#4
Doing it as another game would be an idea,
but a game launching a different game would be strange, I think.
You would have to own RimWorld in order to play this game,
and if thats the case you could just integrate it into RimWorld.

As for food and water (and maybe air):
You have to pack food for the carawan, so a mechanic could be
to load food, water and air and use up these supplies
while traveling from point (planet) A to point (planet) B.

And while traveling you could get attacked,
find wreckages, could be entered,
enter something, there could be a fire on the ship, etc.

dv

Quote from: DoomOfMax on January 04, 2017, 06:15:49 PM
Doing it as another game would be an idea,
but a game launching a different game would be strange, I think.

The old X-COM games (circa 1994?) worked that way. You launched a batch file and it toggled between the two EXEs for you.

EVE-Online also has (had?) that FPS shooter that integrated into the live space game universe. "Dust" or something?

Lightzy

Just couple it with ... what's that game again... hmm... FTL :)

Anomaly

I'm not sure about colonizing other planets since the game's lore indicates that most are very far apart. There are trade ships orbiting your rimworld though so that much would make sense.

Players could build a ship on the ground and, after launching, the ship could be treated as another environment. If combat is done FTL style where attacks are just dice rolls with your ship's specs as base, I don't think it would be a tremendous amount of work.  The game already knows how to handle raids/ boarding.

I want to build a ship for more than just running away.  This could be tied to a different victory condition in which you bring civilization to your planet.

A Friend

Very unlikely. As cool as it sounds, it seems out of the scope of the game.
"For you, the day Randy graced your colony with a game-ending raid was the most memorable part of your game. But for Cassandra, it was Tuesday"

Squiggly lines you call drawings aka "My Deviantart page"

Pink Omega

Cool ideia...but as you can see in the lore rimworld doesnt have FTL travel
That's why they use cryptosleep caskets, it takes many years to reach on the destiny.

<=To Be Continued/\/

MikeLemmer

Very unlikely. Tynan said in his developer diaries the initial idea for RimWorld was to set it on a spaceship, but he scrapped it because it didn't feel fun. He's already tried it and rejected it, so I doubt he'll return to it.

Anomaly

Interesting; I didn't know that. That ships were scrapped as the setting for the entire game doesn't make them appearing in RW impossible though.  On the contrary, it means Tynan likes the idea but the ship setting alone wasn't enough to make the game work.

Lightzy

I say strike a deal with another space game where it makes sense and combine the two :>

If not FTL then what about.... hmm...

MikeLemmer

Quote from: Anomaly on January 06, 2017, 02:24:13 AM
On the contrary, it means Tynan likes the idea but the ship setting alone wasn't enough to make the game work.

It doesn't mean he liked it. He may have soured on it after it failed to work.

Regardless, I oppose space battles in RimWorld. It's so different from the base of the game it would be massive feature creep.

Lightzy

Hey mike, suggestion:
If you post just to oppose a suggestion, quit the suggestions forum. It's borderline trollish I think and disrespectful.
That's my opinion at least. If you actually have something to add or maybe think of how a certain idea can possibly work, even if you personally don't "like" the idea, then this is the right forum for you