Ludeon Forums

RimWorld => Releases => Mods => Outdated => Topic started by: Sefin on January 29, 2017, 09:20:53 PM

Title: [A16] Juniper Razorback 1.0
Post by: Sefin on January 29, 2017, 09:20:53 PM
(http://i.imgur.com/a4GJ6V4.png)

This is a simple mod that adds a the reptilian creature, Juniper Razorback, into the game.
Just let me know if there are any bugs.



License
You may use my mod for mod packs as long as I am credited as author of the mod.
You man NOT use my mod to make money in any way shape or form. This includes taking donations.

Acknowlegements
A Friend - for helping me learn the ways of the force artistically inclined.

DOWNLOAD LINK in the button below.
(http://i.imgur.com/JkoZiwR.png) (https://www.dropbox.com/s/y6y265zv34vi7o4/Juniper%20Razorback%201.0.zip?dl=0)

Changelog29 January [1.0] - Initial Release
Title: Re: [A16] Juniper Razorback 1.0
Post by: Sarelth on February 01, 2017, 05:15:11 AM
Is this supposed to be a creature or a playable race?

I get this error on load:
XML error: Could not register node named "BasePawn" in mod Juniper Razorback 1.0 because this name is already used in this mod.
Verse.Log:Error(String)
Verse.XmlInheritance:TryRegister(XmlNode, ModContentPack)
Verse.XmlInheritance:TryRegisterAllFrom(LoadableXmlAsset, ModContentPack)
Verse.ModContentPack:LoadDefs()
Verse.ModContentPack:ReloadAllContent()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.Root:<Start>m__735()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733()
Title: Re: [A16] Juniper Razorback 1.0
Post by: Sefin on February 01, 2017, 07:16:43 AM
Odd I don't get that error.  It's just a creature not a playable race. I'll look into it today after work.
Title: Re: [A16] Juniper Razorback 1.0
Post by: Sarelth on February 01, 2017, 08:15:38 AM
They seem to spawn fine for me, no errors once I am in the game. I am not sure why that error shows up for me. It appears for a few different mods that add creatures. It seems to have something to do with the abstracts.

Also, I am not sure if the eggs were showing up in the game. At least I never saw any while playing the last few hours. Might have just not gotten a female, I don't recall.