My mistake. It was my incompetent doctor who managed to cut his head off while trying to put on an eyepatch...
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Releases / Re: [A16] Call of Cthulhu - Rim of Madness Expansion Pack
March 17, 2017, 10:52:46 AMQuote from: Ruisuki on March 17, 2017, 04:28:07 AMWeeelll...depends on where you stand, of course
Never read the novels but in the mod are you essentially playing as the bad guys? Cant imagine anyone partnering up with the deep ones being well, uh, well-intentioned.
To quote Jonathan L. Howard about the waking of Great Cthulhu 'if you've been good little boys and girls and worshipped him properly, he might not kill you first. Isn't that splendid?.
So yeah, they aren't the nicest (I recommend reading the novels to see how much of an understatement that was)
By the way, is this there anything in this mod that could have caused one of my pawns to suddenly be dead with his head cut off? No other sign of a struggle? With a caravan of slightly creepy Innsmouth guys standing not far away?
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Releases / Re: [A16] Call of Cthulhu - Rim of Madness Expansion Pack
March 13, 2017, 04:46:51 PM
I am absolutely loving this mod! Been a fan of the ol' gentleman from Providence for many years now and seeing his creations unleashed on my poor colonists or tribesmen is great!!
Just one thing, though; one of my guys managed to break the Grimoire (he's an idiot..) when he failed to build the altar (..a MASSIVE idiot), and now I can't build it any more. Is there any recipe, or any other way out of this?
Just one thing, though; one of my guys managed to break the Grimoire (he's an idiot..) when he failed to build the altar (..a MASSIVE idiot), and now I can't build it any more. Is there any recipe, or any other way out of this?
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