Better pneumatic picks

Started by Splinterbee, August 10, 2014, 11:45:32 PM

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Splinterbee

This is a simple idea, but maybe pneumatic picks can also reduce the amount of rock rubble that spawns when you dig or maybe there could be a new research project that allows less rocks to be spawned when your digging a cave home?

Tell me what u think
Video games, are pretty good

bobucles

Is it not disturbing enough that there are fewer rocks inside a frickin' mountain than you can find sitting on the grass?

vagineer1

Quote from: bobucles on August 11, 2014, 07:47:50 AM
Is it not disturbing enough that there are fewer rocks inside a frickin' mountain than you can find sitting on the grass?

I think that the amount of rock chunks that spawn on land should be drastically reduced whilst rocks that spawn in a mountain should be significantly increased.
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Somz

Quote from: vagineer1 on August 11, 2014, 08:18:51 AM
Quote from: bobucles on August 11, 2014, 07:47:50 AM
Is it not disturbing enough that there are fewer rocks inside a frickin' mountain than you can find sitting on the grass?

I think that the amount of rock chunks that spawn on land should be drastically reduced whilst rocks that spawn in a mountain should be significantly increased.

Indeed, I agree. Even though it can be annoying, it should be.
Besides, I for example am using most of the rock chunks for floor tiles and stone walls (extra, inflammable wall layer), reducing the amount mining gives would make things a lot more complicated.

A quick solution would be (and oh boy, I might open a threat about it) a rock "crematory", a fast rock crusher that would turn rocks into a lot of dirt on the floor, maybe sand resource for sandbags
(if and when the resource will have a place in the core game).
To beer or not to beer.
That is a laughable question.

Splinterbee

Quote from: Cyst on August 11, 2014, 12:59:24 PM
Quote from: vagineer1 on August 11, 2014, 08:18:51 AM
Quote from: bobucles on August 11, 2014, 07:47:50 AM
Is it not disturbing enough that there are fewer rocks inside a frickin' mountain than you can find sitting on the grass?

I think that the amount of rock chunks that spawn on land should be drastically reduced whilst rocks that spawn in a mountain should be significantly increased.

Indeed, I agree. Even though it can be annoying, it should be.
Besides, I for example am using most of the rock chunks for floor tiles and stone walls (extra, inflammable wall layer), reducing the amount mining gives would make things a lot more complicated.

A quick solution would be (and oh boy, I might open a threat about it) a rock "crematory", a fast rock crusher that would turn rocks into a lot of dirt on the floor, maybe sand resource for sandbags
(if and when the resource will have a place in the core game).
you should make a suggestion about a rock crematory. I like it :D
Video games, are pretty good

BetaSpectre

Honestly I feel like digging into a mountain should have a 100% chance of dropping slag. It may be annoying but IRL mining is too, the rock has to go somewhere.

Also maybe the game should be a little slower paced, or the pace should be dictated by the player.

However, I'm sure plenty of people like the system as is it just needs a cap at one point.
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