Enhanced Fire Fight
(http://i.imgur.com/31syE7X.png)
Description:Colonist always beat fire only with hand and Solar panel burned down. Sometimes, I was more scared fire than radier. This mod give good way to fight fire
Change Log V1.2 - Fixed for A12d
Change Log V1.1 - Colonist can use weapon has extinguish, freeze damage type. In Clutter, sponge gun can be used.
- Colonist will fight in close range even if weapon can shoot in long range.
- Added Water Bucket. It is made in smith table
Contents list Difference against origin fire fight
- Colonist can use tool for fighting fire. If don't have it, they just beat it.
Item
- Fire Extinguisher : Tool emit extinguishing foam
- BEAT Fish : Tool for beating fire
- Water Bucket : Tool for throwing water
Building
- Water Pump : Security Building for exthinguishing area
If you want, you can make your own thing for fighting fire with this mod. Make xml file and write your tool.
Known Issue - Colonist has tool cannot extinguish fire in big building like solar panel by himself/herself. For this, use draft or use water pump before burning down.
Author/Mod TeamBBream
skullywag/ Fire Extinguisher
DownloadDropbox:
[A12d] https://www.dropbox.com/s/m58ec1f26mjhif2/EnhancedFireFight-V1.2.zip?dl=0
How to install:- Unzip the contents and place them in your RimWorld/Mods folder.
- Activate the mod in the mod menu in the game.
(https://i.creativecommons.org/l/by/4.0/88x31.png) (http://creativecommons.org/licenses/by/4.0/)
This work is licensed under a Creative Commons Attribution 4.0 International License (http://creativecommons.org/licenses/by/4.0/).
Is this not like the sponges from the clutter mod? :o
Tool is same purpose. But in clutter, colonist don't use by himself and need to draft.
Quote from: BBream on April 05, 2015, 01:26:04 PM
Tool is same purpose. But in clutter, colonist don't use by himself and need to draft.
Oh OK :) Does this mean this is not compatible with Clutter mod then?
Nope. I have just tested with clutter and seems to be fine even if spoonge gun is not used automatically. But you may need to make new colony.
Does the water pump work for inside buildings?
Yes, It work
alpha 10 update pls ;D i used it in alpha 9 and its awsome
I have uploaded for Alpha 10.
Quote from: BBream on April 22, 2015, 11:05:25 PM
I have uploaded for Alpha 10.
Awesome thank you this is an excellent mod!
This is a good mod... Just realised what it does!! :s
looks useful for emergencies what about fire Extinguisher holder on wall or on floor
so i hope this would be updated for A11
agree? can't wait ::)
roof sprinklers maybe you can add that :) that would be really usefull
This would really make the crash landing mod abit easier.
Edit: Thanks for the ninja update BB!
Is this mod going to be continued for A13?
Also does this mod provide with a way to extinguish fires that are in the middle of buildings? (Unreachable by pathing)
EDIT: I have not tested it yet, was gonna check later. But if someone already knows if the current version works without issues would be nice.
Quote from: Ghizmo on April 20, 2016, 04:36:50 AM
Is this mod going to be continued for A13?
Also does this mod provide with a way to extinguish fires that are in the middle of buildings? (Unreachable by pathing)
EDIT: I have not tested it yet, was gonna check later. But if someone already knows if the current version works without issues would be nice.
I ran this mod yesterday on A13 and the fire extinguishers are not working anymore. Upon the end of crafting process a error shows up and the item disappears,together with steel used for it. I haven't checked other objects from this mod yet.