Add a Max Crafting Skill on workbenches bills

Started by isistoy, May 01, 2015, 06:27:27 AM

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themightysushicat

Oh I never thought of this. I was always annoyed when I had my one really good crafter doing something like making stone block but a crappy crafter making swords.

isistoy

#16
Yes, this one is also a good reason for having this high skill limit added into bills and checked.

Out of curiosity, I went surface checking the code a bit more and I think it would mean at least these more precise changes in the game:

  • Bill and RecipeDef classes needs max properties added
  • Bill tabs for UI interaction with the prop
  • Verse.SkillRequirement 's definition and assignment
  • The Job giving skill comparison logic to check for high skill limit, located in Verse.SkillRequirements.PawnSatisfies() method
<Stay on the scene like a State machine>

Adamiks


Euzio

+1 to this.

Would definitely aid in helping to aid in training our low level crafters and prevent the high level ones from hogging the crafting table and let them do something else instead.