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Messages - N3cro0o

#1
Help / Re: Custom Raid Types
August 17, 2023, 04:58:50 PM
What I know you need to create custom XML files for all the members of your faction and then add them in the Faction XML file.

For example here is basic imperial soldier from Royality.
  <PawnKindDef Name="ImperialTrooperBase" Abstract="True" ParentName="ImperialFighterBase">
    <combatPower>65</combatPower>
    <apparelMoney>5000~8000</apparelMoney>
    <weaponTags>
      <li>IndustrialGunAdvanced</li>
    </weaponTags>
    <apparelRequired>
      <li>Apparel_FlakJacket</li>
      <li>Apparel_FlakVest</li>
      <li>Apparel_FlakPants</li>
    </apparelRequired>
    <initialWillRange>2~4</initialWillRange>
  </PawnKindDef>

  <PawnKindDef ParentName="ImperialTrooperBase">
    <defName>Empire_Fighter_Trooper</defName>
    <label>trooper</label>
    <apparelColor>(130,130,130)</apparelColor>
    <specificApparelRequirements>
      <li>
        <bodyPartGroup>UpperHead</bodyPartGroup>
        <alternateTagChoices>
          <li>
            <tag>Gunlink</tag>
            <chance>0.25</chance>
          </li>
        </alternateTagChoices>
      </li>
    </specificApparelRequirements>
    <techHediffsTags>
      <li>ImplantEmpireCommon</li>
    </techHediffsTags>
    <skills>
      <li>
        <skill>Shooting</skill>
        <range>4~10</range>
      </li>
    </skills>
    <disallowedTraits>
      <li>Brawler</li>
    </disallowedTraits>
    <initialResistanceRange>15~24</initialResistanceRange>
    <useFactionXenotypes>false</useFactionXenotypes>
    <xenotypeSet>
      <xenotypeChances>
        <Neanderthal MayRequire="Ludeon.RimWorld.Biotech">0.03</Neanderthal>
        <Hussar MayRequire="Ludeon.RimWorld.Biotech">0.25</Hussar>
        <Genie MayRequire="Ludeon.RimWorld.Biotech">0.03</Genie>
      </xenotypeChances>
    </xenotypeSet>
  </PawnKindDef>

As you can see there are many different options like a chance for a gunlink or what weapon and apparel they can use. Try to find hediffs for mechanitor stuff in Biotech Defs and add them in the XML file. It should work
#2
General Discussion / Re: Introduce yourself!
August 17, 2023, 04:40:56 PM
Hello everyone, it's just a random stranger from Eastern Europe.

I have been playing various games almost my entire life and I love it. The experience of seeing and exploring new worlds and characters is for me one of the things, which bring me joy and help me relax and clear my mind. It helped me pull through pretty hard times and cherish better. I also found my good friends by playing or talking about them so that's another plus I guess.

Lately I found another fascination of mine, learning how stuff is made. From basic everyday stuff to more obscure rules and items like science, math and everything in this world. This knowledge most of the time is kinda useless but you can name this way a lot of things. That's why I am here. I really want to learn how games work and I think I know the basics. Thanks Unity, you beautiful bastard!

Somewhere in 2018/19 I found a gameplay of a new game and I fell in love in it instantly and somehow by now I played Rimworld for more than 1K hours. I don't know when that happened but ;)

I enjoy many genres but my favorite ones for now excluding Rimworld are Terraria, Cult of the Lamb and Omori. Grind, cute animals and RPG about bad, very bad topics. These here are just 3 random ones, I don't care about genres or anything, if something is good and looks fine I will play it.

I don't know many things but I hope somebody here will lend a helping hand!