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Messages - peppybojagger

#1
Releases / Re: [1.2] Children and Pregnancy - v3.5.2
February 14, 2021, 05:19:08 PM
The pink square bug seems to affect different clothing (shirts and top layer, pants aren't affected) randomly upon load. For example, all the children with muffalo wool clothing will have the pink square. On another load, it's children with alpaca and sheep wool clothes. Seems to be random every time.
#2
@Sshodan so happy I'm not the only one, it was driving me nuts. I have a night owl doctor/researcher who instead of researching, just washes people all night, so it's actually a pretty inconvenient bug. You can revert back to 2.0.3 if you don't mind them falling out of the crib. Hopefully it'll be fixed in the next release so I can finally update!

I'm dealing with the Facial Stuff human-head hats as well. Terrifying.
#3
If I use any version above 2.0.3, my colonists will wash people (I'm using Dubs Bad Hygiene mod) with no injuries who are sleeping in private, non-medical beds. If I stay on 2.0.3 it doesn't happen so I'm pretty sure it's coming from this mod even though I'm the only one I've seen having this problem. I'm okay staying on 2.0.3 for now but I would like to update eventually!

Code from running 2.1.1:
11213194 Donna: CheckForJobOverride
Verse.Log:Message(String, Boolean)
Verse.AI.Pawn_JobTracker:DebugLogEvent(String)
Verse.AI.Pawn_JobTracker:CheckForJobOverride()
RimWorld.<>c__DisplayClass2_0:<LayDown>b__1()
Verse.AI.JobDriver:DMD<DMD<DriverTick_Patch1>?-1859684352::DriverTick_Patch1>(JobDriver)
Verse.AI.Pawn_JobTracker:JobTrackerTick()
Verse.Pawn:Tick()
Verse.TickList:Tick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()

11213194 Donna: StartJob [washPatient (Job_3143876) A=Thing_Human127922 B=Thing_DBH_WaterBottle322249] lastJobEndCondition=InterruptOptional, jobGiver=RimWorld.JobGiver_Work, cancelBusyStances=False
Verse.Log:Message(String, Boolean)
Verse.AI.Pawn_JobTracker:DebugLogEvent(String)
Verse.AI.Pawn_JobTracker:DMD<DMD<StartJob_Patch2>?2041608320::StartJob_Patch2>(Pawn_JobTracker, Job, JobCondition, ThinkNode, Boolean, Boolean, ThinkTreeDef, Nullable`1, Boolean, Boolean)
Verse.AI.Pawn_JobTracker:CheckForJobOverride()
RimWorld.<>c__DisplayClass2_0:<LayDown>b__1()
Verse.AI.JobDriver:DMD<DMD<DriverTick_Patch1>?-1859684352::DriverTick_Patch1>(JobDriver)
Verse.AI.Pawn_JobTracker:JobTrackerTick()
Verse.Pawn:Tick()
Verse.TickList:Tick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()

11213194 Donna: CleanupCurrentJob LayDown condition InterruptOptional
Verse.Log:Message(String, Boolean)
Verse.AI.Pawn_JobTracker:DebugLogEvent(String)
Verse.AI.Pawn_JobTracker:DMD<DMD<CleanupCurrentJob_Patch1>?1584573312::CleanupCurrentJob_Patch1>(Pawn_JobTracker, JobCondition, Boolean, Boolean, Boolean)
Verse.AI.Pawn_JobTracker:DMD<DMD<StartJob_Patch2>?2041608320::StartJob_Patch2>(Pawn_JobTracker, Job, JobCondition, ThinkNode, Boolean, Boolean, ThinkTreeDef, Nullable`1, Boolean, Boolean)
Verse.AI.Pawn_JobTracker:CheckForJobOverride()
RimWorld.<>c__DisplayClass2_0:<LayDown>b__1()
Verse.AI.JobDriver:DMD<DMD<DriverTick_Patch1>?-1859684352::DriverTick_Patch1>(JobDriver)
Verse.AI.Pawn_JobTracker:JobTrackerTick()
Verse.Pawn:Tick()
Verse.TickList:Tick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()

11213950 Donna: JobDriver_washPatient ends current job washPatient (Job_3143876) A=Thing_Human127922 B=Thing_DBH_WaterBottle322249 because of toils[1].endConditions[2]
Verse.Log:Message(String, Boolean)
Verse.AI.Pawn_JobTracker:DebugLogEvent(String)
Verse.AI.JobDriver:CheckCurrentToilEndOrFail()
Verse.AI.JobDriver:DMD<DMD<DriverTick_Patch1>?-1859684352::DriverTick_Patch1>(JobDriver)
Verse.AI.Pawn_JobTracker:JobTrackerTick()
Verse.Pawn:Tick()
Verse.TickList:Tick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()

11213950 Donna: EndCurrentJob washPatient (Job_3143876) A=Thing_Human127922 B=Thing_DBH_WaterBottle322249 condition=Succeeded curToil=1
Verse.Log:Message(String, Boolean)
Verse.AI.Pawn_JobTracker:DebugLogEvent(String)
Verse.AI.Pawn_JobTracker:DMD<DMD<EndCurrentJob_Patch1>?73835520::EndCurrentJob_Patch1>(Pawn_JobTracker, JobCondition, Boolean, Boolean)
Verse.AI.JobDriver:EndJobWith(JobCondition)
Verse.AI.JobDriver:CheckCurrentToilEndOrFail()
Verse.AI.JobDriver:DMD<DMD<DriverTick_Patch1>?-1859684352::DriverTick_Patch1>(JobDriver)
Verse.AI.Pawn_JobTracker:JobTrackerTick()
Verse.Pawn:Tick()
Verse.TickList:Tick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()

11213950 Donna: CleanupCurrentJob washPatient condition Succeeded
Verse.Log:Message(String, Boolean)
Verse.AI.Pawn_JobTracker:DebugLogEvent(String)
Verse.AI.Pawn_JobTracker:DMD<DMD<CleanupCurrentJob_Patch1>?1584573312::CleanupCurrentJob_Patch1>(Pawn_JobTracker, JobCondition, Boolean, Boolean, Boolean)
Verse.AI.Pawn_JobTracker:DMD<DMD<EndCurrentJob_Patch1>?73835520::EndCurrentJob_Patch1>(Pawn_JobTracker, JobCondition, Boolean, Boolean)
Verse.AI.JobDriver:EndJobWith(JobCondition)
Verse.AI.JobDriver:CheckCurrentToilEndOrFail()
Verse.AI.JobDriver:DMD<DMD<DriverTick_Patch1>?-1859684352::DriverTick_Patch1>(JobDriver)
Verse.AI.Pawn_JobTracker:JobTrackerTick()
Verse.Pawn:Tick()
Verse.TickList:Tick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()

11213950 Donna: StartJob [Wait_MaintainPosture (Job_3143914)] lastJobEndCondition=None, jobGiver=, cancelBusyStances=False
Verse.Log:Message(String, Boolean)
Verse.AI.Pawn_JobTracker:DebugLogEvent(String)
Verse.AI.Pawn_JobTracker:DMD<DMD<StartJob_Patch2>?2041608320::StartJob_Patch2>(Pawn_JobTracker, Job, JobCondition, ThinkNode, Boolean, Boolean, ThinkTreeDef, Nullable`1, Boolean, Boolean)
Verse.AI.Pawn_JobTracker:DMD<DMD<EndCurrentJob_Patch1>?73835520::EndCurrentJob_Patch1>(Pawn_JobTracker, JobCondition, Boolean, Boolean)
Verse.AI.JobDriver:EndJobWith(JobCondition)
Verse.AI.JobDriver:CheckCurrentToilEndOrFail()
Verse.AI.JobDriver:DMD<DMD<DriverTick_Patch1>?-1859684352::DriverTick_Patch1>(JobDriver)
Verse.AI.Pawn_JobTracker:JobTrackerTick()
Verse.Pawn:Tick()
Verse.TickList:Tick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()

11213951 Donna: Job expire
Verse.Log:Message(String, Boolean)
Verse.AI.Pawn_JobTracker:DebugLogEvent(String)
Verse.AI.Pawn_JobTracker:JobTrackerTick()
Verse.Pawn:Tick()
Verse.TickList:Tick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()

11213951 Donna: EndCurrentJob Wait_MaintainPosture (Job_3143914) condition=Succeeded curToil=0
Verse.Log:Message(String, Boolean)
Verse.AI.Pawn_JobTracker:DebugLogEvent(String)
Verse.AI.Pawn_JobTracker:DMD<DMD<EndCurrentJob_Patch1>?73835520::EndCurrentJob_Patch1>(Pawn_JobTracker, JobCondition, Boolean, Boolean)
Verse.AI.Pawn_JobTracker:JobTrackerTick()
Verse.Pawn:Tick()
Verse.TickList:Tick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()

11213951 Donna: CleanupCurrentJob Wait_MaintainPosture condition Succeeded
Verse.Log:Message(String, Boolean)
Verse.AI.Pawn_JobTracker:DebugLogEvent(String)
Verse.AI.Pawn_JobTracker:DMD<DMD<CleanupCurrentJob_Patch1>?1584573312::CleanupCurrentJob_Patch1>(Pawn_JobTracker, JobCondition, Boolean, Boolean, Boolean)
Verse.AI.Pawn_JobTracker:DMD<DMD<EndCurrentJob_Patch1>?73835520::EndCurrentJob_Patch1>(Pawn_JobTracker, JobCondition, Boolean, Boolean)
Verse.AI.Pawn_JobTracker:JobTrackerTick()
Verse.Pawn:Tick()
Verse.TickList:Tick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()

11213951 Donna: TryFindAndStartJob
Verse.Log:Message(String, Boolean)
Verse.AI.Pawn_JobTracker:DebugLogEvent(String)
Verse.AI.Pawn_JobTracker:TryFindAndStartJob()
Verse.AI.Pawn_JobTracker:DMD<DMD<EndCurrentJob_Patch1>?73835520::EndCurrentJob_Patch1>(Pawn_JobTracker, JobCondition, Boolean, Boolean)
Verse.AI.Pawn_JobTracker:JobTrackerTick()
Verse.Pawn:Tick()
Verse.TickList:Tick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()

11213951 Donna: StartJob [UseToilet (Job_3143915) A=Thing_ToiletAdvStuff26104] lastJobEndCondition=None, jobGiver=DubsBadHygiene.JobGiver_UseToilet, cancelBusyStances=False
Verse.Log:Message(String, Boolean)
Verse.AI.Pawn_JobTracker:DebugLogEvent(String)
Verse.AI.Pawn_JobTracker:DMD<DMD<StartJob_Patch2>?2041608320::StartJob_Patch2>(Pawn_JobTracker, Job, JobCondition, ThinkNode, Boolean, Boolean, ThinkTreeDef, Nullable`1, Boolean, Boolean)
Verse.AI.Pawn_JobTracker:TryFindAndStartJob()
Verse.AI.Pawn_JobTracker:DMD<DMD<EndCurrentJob_Patch1>?73835520::EndCurrentJob_Patch1>(Pawn_JobTracker, JobCondition, Boolean, Boolean)
Verse.AI.Pawn_JobTracker:JobTrackerTick()
Verse.Pawn:Tick()
Verse.TickList:Tick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
#4
Anyone w/ Dubs Bad Hygiene experiencing a bug where doctors are washing people that aren't injured in private beds? Dubs said it wasn't his mod so I'm trying to figure out which one is causing this bug. Super annoying as they're spending all their time washing people instead of working.