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Messages - phas

#16
I might have found another bug. Psy powers are "forgotten". Like you have a psyker and you pick up a force staff: now you have a psychic power when you are in combat mode. After a while (or some save/load game maybe?) that power disappears until you drop and re-equip the saff (somethimes). The same seems to appear with books.
#17
I found that the Omnissian Axe counts as a ranged weapon and indeed it fires. This is a bit of a problem because well... you want to use it with a shield and as a melee weapon. Also it's not fluffy, i'm not aware that Omnissian Axes shoot, and I play AdMech so... :D

The issue is in this file here https://github.com/Cpt-Ohu/Warhammer40k-Corruption/blob/bf46db426fe39caddec124c0acb6e4248807a480/Defs/ThingDefs/Mechanicus_Weapons.xml but i'm not sure if it's a bug or is intended.
#18
Anyway I worked around the problem with caravans as you said. I'm trying to understand some more things:

1. What are the benefits of joining the Imperium
2. How to get astartes?
3. How to get admech people?
#19
Quote from: SpaceDorf on October 14, 2017, 11:10:20 AM
should be in the about xml, but if you loaded the latest gihub, it should be 1.55

<?xml version="1.0" encoding="utf-8"?>
<ModMetaData>
  <name>Corruption</name>
  <author>Ohu</author>
  <targetVersion>0.17.1546</targetVersion>
  <description>Public A17. A Warhammer 40k conversion mod. Unstable version. For now this is a proof of concept mod with a lot of placeholders and half-implemented features.
</description>
</ModMetaData>

UHM
#20
Quote from: SpaceDorf on October 14, 2017, 10:03:30 AM
Quote from: phas on October 14, 2017, 09:45:59 AM
Is this a bug?

Nope a feature  ;D


Sorry, no it is an unresolved issue .. though I saw dropships landing at the border of a enemy map as well.
Are you sure you have Version 1.55 ?

If not, you have to cheat and send a scout, land next to the enemy and send a caravan .. or a droppod.

Well I'm actually unsure about the version. I downloaded it from github, not the release but the latest A17 branch version of the code.
How can I check the version number
#21
I've got a problem. Whenever i go to another settlement via dropship, even if i choose "land at the edge" the dropship will park exactly on top of enemy settlement... with predictable results.

Is this a bug?