Yeah that's what I thought.
Did you notice anything else in the log ?
Thx btw
Did you notice anything else in the log ?
Thx btw
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Show posts Menu<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Malformed (correct format is Major.Minor) version string on mod 99 Percent from Neceros "1.0.2059" - parsed as "1.0"
Tried to draw quad with null material.
Which I believe are due to some conflict between More faction interaction and Rimcities (that's what I found on the net... so far at least), I tried to correct the thingy but I still get that yellow warning whenever I open the world map; <li Class="ScenPart_DisableIncident">
<def>DisableIncident</def>
<incident>MFI_BumperCropRequest</incident>
</li>
into a save file (in the scenario > parts) and delete every record about any MFI_BumperCrop thingy, so I deleted every <MFI_BumperCropExpiration>-1</MFI_BumperCropExpiration>
in my save file. But I still get the warning on the world map (this log file was AFTER applying the "correction" to the save file).Quote"doing the same thing with another weapon ". The language here is a bit vague
QuoteAre you sure the weapon really disappeared, and wasn't just dropped on the ground? When you equip an offhand weapon first, and then a two-handed weapon in the primary hand, the pawn will drop the off-hand weapon to make place for the two-handed one.
Quote from: Roolo on February 17, 2019, 08:39:58 AM
I also looked into a compatibility issue with Simple Sidearms that has been reported. Some people said they had weapons disappearing when using both mods. I couldn't reproduce this. Now matter how hard I try, weapons won't disappear. Sometimes they move to the inventory, or they are dropped to the ground, but that's all in correspondence with how things should work.
Quote from: ultra4 on January 31, 2019, 08:35:36 AM
Used to love this mod, but then... DeepRim and they are not compatible, and Minning Co is also cool, so one has to choose, quarry or digging to the center of the Rimworld
<activeMods>
<li>Core</li>
<li>RuntimeGC</li>
<li>HugsLib</li>
<li>JecsTools</li>
<li>EdBPrepareCarefully</li>
<li>ModManager</li>
<li>ModSyncRW</li>
<li>BetterLoading</li>
<li>Dubs Paint Shop</li>
<li>Faction Discovery</li>
<li>Advanced Animal Frameworks</li>
<li>Range Animal Framework 1.0</li>
<li>Miscellaneous_Core</li>
<li>Humanoid Alien Races 2.0</li>
<li>Alien Children Compatibility</li>
<li>Vegetable Garden</li>
<li>USCM - Core 1.0</li>
<li>Astra Militarum Imperial Guard Core Mod v1.9</li>
<li>GiddyUpCore</li>
<li>battlemounts</li>
<li>GiddyUpRideAndRoll</li>
<li>GiddyUpCaravan</li>
<li>GiddyUpMechanoids</li>
<li>DoorsExpanded</li>
<li>WhatTheHack</li>
<li>TMagic</li>
<li>InGameDefEditor</li>
<li>RIMMSqol</li>
<li>DocWorld</li>
<li>KK_AnimalOverhaul</li>
<li>Expanded Roofing</li>
<li>PickUpAndHaul</li>
<li>AdjustablePredatorCount</li>
<li>SeasonalWeather</li>
<li>Advanced Biomes</li>
<li>RF - Archipelagos</li>
<li>Deads dense Biomes</li>
<li>Miscellaneous_MapGenerator</li>
<li>Miscellaneous_MapGenerator Urban</li>
<li>Miscellaneous_MapGenerator_FactionBase</li>
<li>Realistic Darkness</li>
<li>ConfigurableMaps</li>
<li>Roads of the Rim</li>
<li>Facial Stuff 1.0</li>
<li>AlienFaces</li>
<li>RimFace for Facial Stuff 1.0</li>
<li>Avali</li>
<li>Ferrex Race 1.0</li>
<li>RimEffect - Asari of the Rims</li>
<li>Ratkin</li>
<li>Astoriel</li>
<li>Argonians of Blackmarsh</li>
<li>[1.0] Android tiers</li>
<li>Lord of the Rims - Elves</li>
<li>Orassans</li>
<li>Twilek Race</li>
<li>Zabrak Race</li>
<li>Ferian Race</li>
<li>Lord of the Rims - Dwarves</li>
<li>Crystal</li>
<li>[1.0] Leeani - Playable Fox Race</li>
<li>RimHUD</li>
<li>Raids For Me</li>
<li>Hunt For Me</li>
<li>[1.0] Trading Economy Mod 3.0</li>
<li>USCM - Xenomorphs 1.0</li>
<li>USCM - Faction Colonial Marines 1.0</li>
<li>MoreTraitSlots</li>
<li>ConsolidatedTraits</li>
<li>Enhanced Raiders</li>
<li>A_Dog_Said_1.0</li>
<li>ExpandedProstheticsAndOrganEngineering</li>
<li>Rah's Bionics and Surgery Expansion 2.0</li>
<li>[FSF] Vanilla Bionics Expansion</li>
<li>Cyber Fauna 1.0</li>
<li>GeneticRim</li>
<li>SYR_ProstheticTable</li>
<li>DontStopTheMusic</li>
<li>P-Music</li>
<li>Firefly Soundtrack</li>
<li>Lawnreality's Music Box</li>
<li>Jabbamonkey's Graphic Overhaul</li>
<li>Dubs Bad Hygiene</li>
<li>WeaponStats</li>
<li>PathAvoid</li>
<li>PawnRules</li>
<li>BetterPawnControl</li>
<li>ChangeResearchSpeed</li>
<li>AdjustableTradeShips</li>
<li>FactionControl</li>
<li>ForbiddableDebris</li>
<li>MemorableAuroras</li>
<li>Infinite Mortar Range</li>
<li>ReColorStockpile</li>
<li>[KV] Change Dresser - 1.0</li>
<li>WeaponStorage</li>
<li>SaveStorageSettings</li>
<li>Outfitter</li>
<li>Change map edge limit</li>
<li>InfiniteStorage</li>
<li>Quantum Storage 1.0</li>
<li>Loot Boxes</li>
<li>Kill For Me</li>
<li>ShowHair</li>
<li>Dubs Rimkit</li>
<li>TradingSpot</li>
<li>ProfitableWeapons</li>
<li>ProperShotguns</li>
<li>RangedStaggerRebalanced</li>
<li>SimplePlastic</li>
<li>StuffedFlaks</li>
<li>TargetingModes</li>
<li>UseThatSniperScope</li>
<li>VisiblePants</li>
<li>WatermillTweaks</li>
<li>AllowTool</li>
<li>AreaUnlocker</li>
<li>RWAutoSell</li>
<li>RWAutoCaravanEquip</li>
<li>Blueprints</li>
<li>ColonyManager</li>
<li>CrashLanding</li>
<li>DefensivePositions</li>
<li>DyeVat</li>
<li>RayD - Colorful Traits</li>
<li>ED-EnhancedOptions</li>
<li>RimworldFieldMedic-1.1.0.rw1_0</li>
<li>FluffyBreakdowns</li>
<li>FollowMe</li>
<li>HeatMap</li>
<li>Hospitality</li>
<li>MadSkills-1.0-2.2.0</li>
<li>MapReroll</li>
<li>MedicalTab</li>
<li>Moody</li>
<li>Pharmacist</li>
<li>PrepareLanding</li>
<li>Large Outposts</li>
<li>Large Prison Camp</li>
<li>RimQuest</li>
<li>RunAndGun</li>
<li>SameSpot</li>
<li>SearchAndDestroy-1.1.0</li>
<li>Smart-Speed-2.01</li>
<li>SquadUITweaks</li>
<li>Recipe_icons</li>
<li>TilledSoil</li>
<li>Craftable Plasteel - 1.0</li>
<li>WorkTab</li>
<li>Terrain_Zone_Selections</li>
<li>LabelsOnFloor</li>
<li>Recycle</li>
<li>RoomSense</li>
<li>Ugh_You_Got_Me</li>
<li>Tend_Wherever</li>
<li>Imprisonment</li>
<li>AnimalsLogic</li>
<li>BoomMod</li>
<li>More Steel</li>
<li>Damage Indicators</li>
<li>Haul to Stack</li>
<li>Let's Trade! [1.0]</li>
<li>Reasonable Components V1</li>
<li>StuffedFloors</li>
<li>Mod-Medicine-Patch</li>
<li>T-MiscStuff</li>
<li>T-MoreBedsVanilla</li>
<li>T-MoreFloors</li>
<li>T-RawCropThoughts</li>
<li>T-ExpandedCrops</li>
<li>T-ExpandedCloth</li>
<li>Rimsenal</li>
<li>Rimsenal - Enhanced Vanilla Pack</li>
<li>Rimsenal - Federation</li>
<li>Rimsenal - Feral</li>
<li>Rimsenal - Security pack</li>
<li>Rimsenal - Storyteller pack</li>
<li>Rimlaser</li>
<li>StackXXL</li>
<li>sns</li>
<li>PrisonLabor</li>
<li>[CP] Metal Gear Solid - CQC Takedown (1.0)</li>
<li>RazorWire</li>
<li>[L]MoreDetailBody</li>
<li>[SS]Lovely Hair Style</li>
<li>Roppoi hair 1.0</li>
<li>ameiro anime hairs for 1.0 (female)</li>
<li>Animal Variety Coats</li>
<li>Conduit Deconstruct</li>
<li>gloomy_hair</li>
<li>Incident Person Stat</li>
<li>Less Stupid Romance Attempt</li>
<li>More Faction Interaction</li>
<li>Prisoner Harvesting</li>
<li>PrisonerRansom</li>
<li>Realistic Rooms</li>
<li>ToggleHarvest</li>
<li>BetterMiniMap</li>
<li>ZiTools</li>
<li>ZiTools BetterMiniMap Addon</li>
<li>Melee Hunting 1.0</li>
<li>Nature is Beautiful v1.3 [1.0]</li>
<li>Save Our Ship (Reloaded)</li>
<li>Share The Load</li>
<li>Veinminer R1.0</li>
<li>Where is my weapon_</li>
<li>[FSF] Better Spike Traps</li>
<li>ImprovedWorkbenches</li>
<li>Dubs Mint Menus</li>
<li>QualityBuilder</li>
<li>Snowy Trees</li>
<li>SYR_GlowingHealroot</li>
<li>SYR_BulletCasings</li>
<li>SYR_HarvestYieldPatch</li>
<li>SYR_Individuality</li>
<li>SYR_LightRadius</li>
<li>SYR_Neuter</li>
<li>SYR_ProstheticIcons</li>
<li>SYR_ScarRemoval</li>
<li>SYR_SetUpCamp</li>
<li>Rimworld_IndustrialRoller</li>
<li>MorePlanning</li>
<li>Achtung2</li>
<li>NoAnnoyances</li>
<li>ReverseCommands</li>
<li>CameraPlus</li>
<li>AnimalAlerts</li>
<li>SkilledStonecutting</li>
<li>OutdoorLighting</li>
<li>[SYR] Stone Rebalance</li>
<li>99 Percent</li>
<li>[1.0] Death Rattle</li>
<li>Death Rattle - Comatose</li>
<li>TraderDismissal</li>
<li>Five Second Rule - Release</li>
<li>Higher Power</li>
<li>IClearlyHaveEnough</li>
<li>InventoryTab</li>
<li>More Components</li>
<li>MT - Everyone Hauls</li>
<li>Plant Growth Sync</li>
<li>RaiderInfo_1_0</li>
<li>The Rock Trade [1.0]</li>
<li>While You're Up [1.0]</li>
<li>[RF] Etched Stone Walls [1.0]</li>
<li>Meals On Wheels - Release</li>
<li>UseBedrolls - Release</li>
<li>FoodRestrictions</li>
<li>Colonist Bar KF 1.0</li>
<li>Color Coded Mood Bar</li>
<li>Interaction Bubbles</li>
<li>Item List Selector</li>
<li>Replace Stuff</li>
<li>CarefulRaids</li>
<li>FactionManager</li>
<li>FactionManager-SetUpCamp</li>
<li>[1.0] Dire Raids</li>
<li>WanderingCaravans</li>
<li>Hardworking animals 1.0</li>
<li>[FSF] Rain Washes Away Filth</li>
<li>WM Smarter Food Selection</li>
<li>RimSearch</li>
<li>RunandHide</li>
<li>LessArbitrarySurgery</li>
<li>Architect Icons</li>
<li>AutoOwl</li>
<li>Time-Based Dangers</li>
<li>MarvsCombatReadinessCheck</li>
<li>Realistic Human Sounds</li>
<li>AvoidFriendlyFire</li>
<li>Psychology</li>
<li>CaravanOptions</li>
<li>Infinite Turrets</li>
<li>ResearchPal</li>
<li>Strong Back 1.0 (by Indeed)</li>
<li>TechAdvancing</li>
<li>TableDiner</li>
<li>We Had a Trader</li>
<li>[1.0] RPG Style Inventory</li>
<li>SnapOut</li>
<li>Advanced Transport Pods</li>
<li>RimEVE (Music Pack)</li>
<li>Therapy</li>
<li>ShowModDesignators</li>
<li>What Is My Purpose</li>
<li>The Price Is Right</li>
<li>VGP_Garden_Gourmet</li>
<li>VGP_Garden_Drinks</li>
<li>VGP_Canning</li>
<li>VGP_More Veggies</li>
<li>VGP_Resources</li>
<li>VGP_Medicine</li>
<li>VGP_Fabric</li>
<li>VGP_Soylent Production</li>
<li>VGP CoffeeTeaDrugs</li>
<li>VGP_Trees_Flowers</li>
<li>CCP's Plant Stuff</li>
<li>[1.0] The Complete Drug Overhaul</li>
<li>[sd] advanced powergeneration</li>
<li>Fueled Nuclear Power Generators</li>
<li>M-13's ChemFuel Generators</li>
<li>M-13's Geothermal Generators</li>
<li>M-13's Safe Batteries and Conduits</li>
<li>M-13's Solar Panels</li>
<li>M-13's Watermill Generators</li>
<li>M-13's Wind Turbines</li>
<li>M-13's Wood-Fired Generators</li>
<li>Flamethrower</li>
<li>Grenade Launcher</li>
<li>Combat_Shields</li>
<li>More Lamps</li>
<li>Weapon Attachments</li>
<li>RimFridge</li>
<li>CentralizedClimateControl</li>
<li>ED-ReverseCycleCooler</li>
<li>Quantum Cooling (and heating)</li>
<li>RF - Advanced Bridges</li>
<li>RF - Concrete</li>
<li>RF - Editable Backstories</li>
<li>RF - Fertile Fields</li>
<li>RF - Fishing</li>
<li>RF - Packed Lunches</li>
<li>RF - Pawns are Capable!</li>
<li>RF - Permafrost</li>
<li>RF - Rainbeau Flambe - Storyteller</li>
<li>RF - Wild Cultivation</li>
<li>Fertile Fields Dub's Hygiene Compat</li>
<li>GeneticallyEngineeredPlants</li>
<li>TETurretExpansion</li>
<li>TurretExtensions</li>
<li>Vanilla Security Expansion</li>
<li>Ancient_Structures-1.1a</li>
<li>Caravan Gear v1.6 [1.0]</li>
<li>DefensiveMachineGunTurretPack</li>
<li>Definitely More Cannons</li>
<li>ED-Embrasures</li>
<li>ExpandedWoodworking</li>
<li>ExpandedWoodworkingVGP</li>
<li>FashionRIMsta_1.0</li>
<li>FishingNets</li>
<li>Furnace</li>
<li>Galaxy_Life_1.0</li>
<li>Galaxy_Life_ADS_Patch_1.0</li>
<li>GlitterTechNS</li>
<li>GouRIMet_1.0</li>
<li>Hardcore Armors 2.2 (Rimworld 1.0)</li>
<li>Noku Mushrooms_1.0</li>
<li>RemoteTech</li>
<li>RemoteDoors</li>
<li>Rimatomics</li>
<li>Pasteel Surgery</li>
<li>RIMkea_1.0</li>
<li>RT_Fuse-1.0-1.2.1</li>
<li>RT_PowerSwitch-1.0-1.0.13</li>
<li>RT_SolarFlareShield-1.0-1.3.1</li>
<li>Sparkling Worlds - Full Mod</li>
<li>Spoons_Hair_Mod_1.0</li>
<li>BirdsAndBees</li>
<li>Miscellaneous_MAI</li>
<li>Miscellaneous_Incidents</li>
<li>Miscellaneous_BeeAndHoney</li>
<li>Miscellaneous_Robots</li>
<li>Misc. Robots++</li>
<li>Miscellaneous_TrainingFacility</li>
<li>Miscellaneous_TurretBase</li>
<li>Miscellaneous_WeaponRepair</li>
<li>Children_school_and_learning</li>
<li>Cupros-Drinks</li>
<li>[TWC]Cupro's Stones 1.0</li>
<li>Gems</li>
<li>Industrialisation</li>
<li>Industrialisation - Glitter Tech Addon</li>
<li>Rambo Weapons Pack</li>
<li>GlassLights</li>
<li>ProjectArmoury_20th_10</li>
<li>VGL UNSC Weapon Pack</li>
<li>RepairBench</li>
<li>Various Space Ship Chunk (Continued)</li>
<li>USCM - Turret 1.0</li>
<li>[1.0] Tranquilizer guns</li>
<li>Anesthetic_Gun</li>
<li>Anesthetic_Turret</li>
<li>Exotic's Fine Weaponry</li>
<li>HolyWasher</li>
<li>Replica Vanometric Power Cells</li>
<li>LED Lights</li>
<li>Xeva's Rimhair</li>
<li>Cargo Pod Transport[1.0]</li>
<li>DeepRim</li>
<li>More Linkables</li>
<li>Shield Generators by Frontier Developments</li>
<li>Quarry 1.0</li>
<li>Rimefeller</li>
<li>Sniper Turret</li>
<li>Wall Light</li>
<li>Rimsenal - Rimhair</li>
<li>SYR_DoorMats</li>
<li>SYR_Blueberries</li>
<li>SYR_MetallicBatteries</li>
<li>AlphaAnimals</li>
<li>[1.0] Medical IV's</li>
<li>Fast_Regen</li>
<li>Nano Repair Tech</li>
<li>DissectionMod</li>
<li>Rimmunizations</li>
<li>Red Horse Furniture (1.0)</li>
<li>Chicken Mitchell - Hairtyles (1.0)</li>
<li>(CP) Portable Power Generator (1.0)</li>
<li>Prisoner Outfit (1.0)</li>
<li>Rimmu-Nation - Weapons (1.0)</li>
<li>PowerArmour T-45b (1.0)</li>
<li>Rimmu-Nation - Clothing (1.0)</li>
<li>Rimfall_ The Frontier (1.5) 1.0</li>
<li>Temperature_Gauge</li>
<li>SS Bigger Batteries</li>
<li>SS Battery Fuse</li>
<li>SS Lightning Rod</li>
<li>[1.0] Palisades</li>
<li>[1.0] RePower</li>
<li>RePower RBSE Patch</li>
<li>RePower Rimatomics Patch</li>
<li>RePower Rimefeller Patch</li>
<li>RePower VGP Patch</li>
<li>AnimalCollabProj</li>
<li>AnimalCollabProj ADS Patch</li>
<li>Red Dragon(Re-upload)</li>
<li>Advanced Shield Belts</li>
<li>Esawa's Custom Hydroponics Basin[1.0]</li>
<li>Horses (1.0)</li>
<li>Infused</li>
<li>kNumbers</li>
<li>Pack Mules Extended</li>
<li>Wall Vitals Monitor</li>
<li>[1.0] Metal Corn</li>
<li>Adeptus Mechanicus_ Armoury 1.0</li>
<li>Electric Fences and floors</li>
<li>Camping Stuff</li>
<li>Fences And Floors</li>
<li>Halo - Weapons [1.0]</li>
<li>Megafauna_v1.4_RW1.0</li>
<li>GeneticRimMegafaunaPatch</li>
<li>L-Slimes</li>
<li>Dinosauria</li>
<li>Dinosauria - Patch for A Dog Said</li>
<li>GeneticRimDinosauriaPatch</li>
<li>Kyulen - NinetailFox</li>
<li>Let's Have a Cat!</li>
<li>Let's Have a Cat! - A Dog Said Patch</li>
<li>Spidercamp's Dog Pack (1.0)</li>
<li>SpiderCamp's Dog Pack A Dog Said Compatability Patch</li>
<li>RimWorld_MusicalInstruments</li>
<li>Overhead Ceiling Lighting</li>
<li>Enhanced_Battery</li>
<li>MiningCo. DrillTurret</li>
<li>MiningCo. MMS</li>
<li>MiningCo. Projector</li>
<li>Regeneration Bay</li>
<li>Miniaturisation-1.0.0</li>
<li>PowerLogic</li>
<li>Definitely More Cannons - Turret Extension Patch</li>
<li>More Vanilla Turrets</li>
<li>MoreVanillaTurretsTEPatch</li>
<li>Combat Training</li>
<li>RimwoldAutopsy</li>
<li>Harvest Everything!</li>
<li>[WD] More Mini-Turrets 1.0</li>
<li>[1.0] Mass Graves</li>
<li>Project Fallout</li>
<li>Backup Generators</li>
<li>Additional Joy Objects</li>
<li>Sun Lights [1.0]</li>
<li>Questionable Ethics</li>
<li>BioReactor</li>
<li>RollingTable</li>
<li>DocWalledVitals</li>
<li>Rimmu-Nation - Proper Shotguns Patch (1.0)</li>
<li>HandAndFootwear</li>
<li>SurvivalTools</li>
<li>Dual Wield</li>
<li>ProgrammableVents</li>
<li>PackedMeat</li>
<li>AnimalTab</li>
<li>RelationsTab</li>
<li>Haul Explicitly</li>
<li>MarvsClearTheStockpiles</li>
<li>StorageTweaks</li>
<li>Double Population</li>
<li>Stockpile Ranking</li>
<li>ParallelPowerGrid</li>
<li>Simple sidearms</li>
</activeMods>
Quoteand holy crap 474 mods XD. I've never heard about someone loading in that many mods. I'm surprised that even runs, and I really don't want to know how long it takes to start up your game.