[A17.1529] Advanced Helmet is using plasteel as ingredient

Started by Digaran, May 06, 2017, 01:33:21 PM

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Digaran

1. I tried to make an steel Advanced Helmet at the machining table and I had 75 plasteel 2 Components and 75 Steel. I also    unassigned every raw material exept steel.
2. Instead of making a steel advanced helmet my pawn used 75 plasteel and 2 components to make a plasteel advanced helmet even though you are not able to assign plasteel under the raw materials tab in the recipe.
3. I expectet that my pawn would grab 70 steel, 5 plasteel and 2 components to craft a steel advanced helmet.
4.Try to craft an advanced helmet at a machining table and deactivate every material in the raw materials tab.Also have 75 plasteel and 2 componetns at a stockpile.

ison

Okay, I can confirm this bug exists. The problem is that it's an allowed ingredient (it's Metallic), but the option is just hidden because you can't disallow it because the recipe always requires 5x plasteel. Not sure how this should be solved. Perhaps the editable filter shouldn't affect fixed ingredients?

ison