What determines the faction raid type? And how do I control it..

Started by Ink., April 28, 2020, 03:26:12 PM

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Ink.

So I've added a couple simple modded factions to my game of my own creation. The problem is that for each of these factions, no matter what the case is, they always use a drop pod raid strategy in the center of my base. They never walk into the map, they never land at the edge of the map, they never prepare for awhile.

But other faction mods and the vanilla factions seem to varying raid strategies. I have <canStageAttacks> set to true and I do not have any mods active favoring/disabling certain raid strategies. I'm using vanilla story-tellers as well. I have just never once been attacked with any other strategy.