I got raided with drop ships and now whenever I load a game after the raid, the animation of the drop ship leaving is shown. The event is not present on the output log, but the animation is still visible. Unsure if this affect events in the game or not.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
Pages1
#2
Releases / Re: [B18] [PROJECT] Hardcore SK project v7: Sunrise
December 17, 2018, 03:04:32 PM
So just to confirm, this version of Hardcore SK is not compatible with Rimworld 1.0? I've tried numerous clean installs and just get a black screen on launch. Love this mod and can't play without it.
#3
Releases / Re: [A17] [PROJECT] Hardcore SK project v6: Endevour
June 30, 2017, 02:47:52 PM
Yes. I have adequate wood. I can still switch materials on other production items, like the butcher table, but not with the sawmill.
Quote from: Canute on June 30, 2017, 02:43:32 PMQuote from: jakehawk26 on June 30, 2017, 01:26:53 PMDo you got wood logs in any stockpile ?
So, the hand sawmill I am trying to construct will not allow me to switch materials to wood logs or planks in order to construct it. With adequate wood in the stockpile, I right-click on the sawmill to change materials and the alert of "no adequate materials" pops up. Anyone else have this issue?
#4
Releases / Re: [A17] [PROJECT] Hardcore SK project v6: Endevour
June 30, 2017, 01:26:53 PM
So, the hand sawmill I am trying to construct will not allow me to switch materials to wood logs or planks in order to construct it. With adequate wood in the stockpile, I right-click on the sawmill to change materials and the alert of "no adequate materials" pops up. Anyone else have this issue?
Pages1