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Messages - DaPieGuy

#16
Would this work with Tech Tree Minami as it has Project Armory included in it
#17
Any word on when this will be updated?
#18
General Discussion / Re: Visitors going crazy
August 22, 2014, 11:47:23 AM
This happens to me all the time. I think its quite good because after they all die or retreat, I get their awesome weapons and armour! :D
#19
Quote from: minami26 on August 19, 2014, 03:20:33 AM
wow thats crazy, that shouldn't happen, it should only explode once when its health is below 100 or 200?

It seems to have fixed itself when I reloaded the save. It happened when I had several colonists shooting at it when it was incapacitated. It was very funny though since all of my colonists were annihilated by the explosions  ;D
#20
Is the abomination meant to explode millions of times upon its death and lag my game or is that a bug?
#21
I have played this for a while and I haven't had a single raid yet, I've been playing for about 5 in-game months now. Is there a mod that would stop it working when its on with TTM or am I missing something?
#22
Just wondering, will this work with tech tree minami? As I am not sure if they both have an effect on world gen.
#23
Another update? I can't handle all these floors! :D
#24
Mods / Re: [Suggestion/Idea] - Propaganda
April 27, 2014, 10:25:36 AM
How about a statue of the leading colonist to inpire your fellow survivors to do their duty. (Totally not dictator-ish or anything  ;D)
#25
Stories / Re: Randomness
April 27, 2014, 10:18:00 AM
Hahahaha! Those were amazing! I loved the nutrient paste dispenser one. The amount of times they fill it up with rubbish then moan about being hungry is astounding. I loved the rocket one too. That would make an amazing random event, and would make me really pissed off with the traders  ;D
#26
Mods / Re: [Mod Idea] Sanitation
April 27, 2014, 10:11:41 AM
Nice ideas. Would add some more items in the game to liven the base up a little, also can make some bathrooms and such.
#27
Quote from: abcdef on April 27, 2014, 05:41:06 AM
Started work on the next version i have added four Eight!! new floors and are reworking the code to allow power to transmit though the flooring :P

Cant wait! Finally I can make a nice looking base without power conduits everywhere. Keep up the great work. Also some more natural floor would be great too, grass (or astroturf  ;D) or more natural tiles for the outside areas of a base would be awesome. Loving the flags at the moment though, made a lovely path out of them.  :D
#28
I also get this pretty much every time now. Both with and without mods and it takes ages to load, I really hope its fixed for alpha 4
#29
Ideas / Re: Pause-able build ques?
April 21, 2014, 05:00:24 PM
I really wish that this was in the game. I was thinking it would work using a priority system or the forbidden/not forbidden system which both would be better than continuously telling a colonist to finish a building
#30
Outdated / Re: [MODPACK] (Alpha 3) The BIG Bang
April 18, 2014, 10:08:58 AM
Can someone please make a drop down menu for the game. its quite annoying when the box with all the stuff in takes up the entire screen.